Age | Commit message (Collapse) | Author |
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Saving and loading is accessible via ScummVM dialogs.
No in-game UI support yet.
It is possible to load saves from original game via debugger console.
ScummVM saves have additional header and are incompatibile with original
game.
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save methods update
replaced few char* with Common::String
changed few pointers to references
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Fixed Runciter idle state
Fixed movement track delay
Basic combat support
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Settings works
Help works
Clue database works
Fixed code for inserting objects into scene
Reorganization of few files
Unification & code formatting of few older files
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Audio mixer is supporting fading and pan animation
Added support for skipping speech by pressing Return
Added proper support for ambient sounds
Added more code to the dialogue menu
Added tooltips to the Spinner
Fixed calculation of volume and pan of walk steps
Code cleanup & formatting
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structure (maybe it combat mode??)
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Just shows the splash for now. VQA decoder partially ported but without
audio and some minor special features.
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