Age | Commit message (Expand) | Author |
2019-10-13 | BLADERUNNER: Group shapes loading | Peter Kohaut |
2019-09-16 | BLADERUNNER: Add engine gui option to avoid use of delayMillis() | Thanasis Antoniou |
2019-09-09 | BLADERUNNER: Play full exit KIA sound before quit via KIA | Thanasis Antoniou |
2019-09-07 | BLADERUNNER: Improved support for Russian translations | Peter Kohaut |
2019-09-04 | BLADERUNNER: Framelimiter simplification | Peter Kohaut |
2019-09-01 | BLADERUNNER: Isolate new frame limiter code in new class | Thanasis Antoniou |
2019-08-31 | BLADERUNNER: Use best pixel format on every platform | Peter Kohaut |
2019-08-31 | BLADERUNNER: Replace delayMillis(10) calls with software timers | Thanasis Antoniou |
2019-07-28 | BLADERUNNER: prevent seg fault when opening KIA | Thanasis Antoniou |
2019-07-23 | BLADERUNNER: Restore KIA 3d model descriptions | Thanasis Antoniou |
2019-07-17 | BLADERUNNER: Fix compilation on AmigaOS 4 | Cameron Cawley |
2019-07-17 | BLADERUNNER: Use unsigned 32bit diff for time durations | Thanasis Antoniou |
2019-07-16 | BLADERUNNER: Ajdust font interface to ScummVM's one | Peter Kohaut |
2019-06-28 | BLADERUNNER: JANITORIAL: Code formatting fixes | Thanasis Antoniou |
2019-06-26 | BLADERUNNER: Fix waiting time for targets in Maze | Thanasis Antoniou |
2019-06-22 | BLADERUNNER: Switch all keyUp events to keyDown | Peter Kohaut |
2019-06-18 | BLADERUNNER: Fix F5 key behavior for KIA | Thanasis Antoniou |
2019-04-17 | BLADERUNNER: Abstraction from 555 pixel format | Peter Kohaut |
2019-04-05 | BLADERUNNER: SFX named constants and MissSound fix | Thanasis Antoniou |
2019-03-12 | BLADERUNNER: Added support for scrolling with mouse wheel | Peter Kohaut |
2019-03-04 | BLADERUNNER: Cleanup of TODO notes | Peter Kohaut |
2019-02-23 | BLADERUNNER: Fixed CppCheck warnings | Peter Kohaut |
2019-02-12 | BLADERUNNER: Removal of memory leaks | Peter Kohaut |
2019-02-11 | BLADERUNNER: Improved time management | Peter Kohaut |
2018-12-25 | BLADERUNNER: Removed compile time macros, added synch with GUI | Thanasis Antoniou |
2018-12-25 | BLADERUNNER: Added subtitles support and checkbox in KIA | Thanasis Antoniou |
2018-12-15 | BLADERUNNER: Added time control and game pausing | Peter Kohaut |
2018-11-25 | BLADERUNNER: Add in-game loading screen | Peter Kohaut |
2018-11-24 | BLADERUNNER: Preliminary saving & loading support | Peter Kohaut |
2018-03-24 | BLADERUNNER: Load game methods | Peter Kohaut |
2018-03-04 | BLADERUNNER: Add scene resume | Thomas Fach-Pedersen |
2018-02-18 | BLADERUNNER: Support for running | Peter Kohaut |
2018-02-13 | BLADERUNNER: More game constants | Peter Kohaut |
2018-02-12 | BLADERUNNER: Fixed more Coverity issues | Peter Kohaut |
2018-02-10 | BLADERUNNER: VK interface | Peter Kohaut |
2018-02-05 | BLADERUNNER: Added more game constants | Peter Kohaut |
2018-02-04 | BLADERUNNER: ESPER interface | Peter Kohaut |
2018-02-01 | BLADERUNNER: Fixed few Coverity issues | Peter Kohaut |
2018-01-29 | BLADERUNNER: Completed KIA interface | Peter Kohaut |
2018-01-29 | BLADERUNNER: Added KIA interfaces | Peter Kohaut |
2018-01-28 | BLADERUNNER: Added basic KIA interface | Peter Kohaut |