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2019-03-04BLADERUNNER: Fixed overflow in savegame namePeter Kohaut
2019-03-04BLADERUNNER: Cleanup of TODO notesPeter Kohaut
2019-02-23BLADERUNNER: Fixed CppCheck warningsPeter Kohaut
Rat interaction at UG15 is now working exactly as in the original game. Before the bridge didn't break if player shot the rat on it.
2019-02-20BLADERUNNER: Fix Coverity issuesPeter Kohaut
2019-02-12BLADERUNNER: Removal of memory leaksPeter Kohaut
2019-02-11BLADERUNNER: Added original logic for speech skippingPeter Kohaut
And some small cleanup of unnecessary comments.
2019-02-11BLADERUNNER: Improved time managementPeter Kohaut
This should fix thi issue with freezing actors after loading save game, but works on new saves only. Game was not paused before saving and wrong timer value got saved.
2019-02-10BLADERUNNER: Added auto save featurePeter Kohaut
Also fixed a bug in KIA save screen, where not selecting a save slot can lead to overwriting other save game.
2019-02-10BLADERUNNER: Use ScummVM functionality for audio volume managementPeter Kohaut
2019-02-08BLADERUNNER: Removed unnecessary debugging codePeter Kohaut
2019-02-03BLADERUNNER: Fixed end creditsPeter Kohaut
Game is completable for blade runner path
2019-01-19BLADERUNNER: Fixed save selection in the load screenPeter Kohaut
If there was a empty slot in save game list, game would load wrong save file.
2019-01-08BLADERUNNER: Fix tooltip framePeter Kohaut
Text was touching bottom edge of the tooltip.
2019-01-06BLADERUNNER: Add localized text for Subtitles KIA optionantoniou79
2019-01-06BLADERUNNER: Move Subtitles option further rightantoniou79
In Spanish version the 'Designers Cut' translated option overlapped with Subtitles option
2018-12-25BLADERUNNER: Removed redundant header inclusionThanasis Antoniou
2018-12-25BLADERUNNER: Override original FONT and TREThanasis Antoniou
2018-12-25BLADERUNNER: Removed compile time macros, added synch with GUIThanasis Antoniou
2018-12-25BLADERUNNER: Added subtitles support and checkbox in KIAThanasis Antoniou
2018-12-15BLADERUNNER: Added time control and game pausingPeter Kohaut
2018-12-05BLADERUNNER: Add in-game saving screenPeter Kohaut
2018-11-25BLADERUNNER: Add in-game loading screenPeter Kohaut
It is also possible to start new game from it.
2018-11-24BLADERUNNER: Fixed ambient sounds after loadPeter Kohaut
After loading a game, ambient sounds stoped playing, now they are working properly. Also some smaller compiler warnings were fixed.
2018-11-24BLADERUNNER: Preliminary saving & loading supportPeter Kohaut
Saving and loading is accessible via ScummVM dialogs. No in-game UI support yet. It is possible to load saves from original game via debugger console. ScummVM saves have additional header and are incompatibile with original game.
2018-04-22JANITORIAL: Fix formattingAdrian Frühwirth
2018-04-04BLADERUNNER: Fix memory leaksEugene Sandulenko
2018-03-28BLADERUNNER: Allow quit credits on windows closingEugene Sandulenko
2018-03-27BLADERUNNER: Implemented EndCreditsEugene Sandulenko
2018-03-27BLADERUNNER: Added skeleton for EndCreditsEugene Sandulenko
2018-03-27BLADERUNNER: Complete Scores functionalityEugene Sandulenko
2018-03-27BLADERUNNER: Implement Scores::tick()Eugene Sandulenko
2018-03-26BLADERUNNER: Implemented Scores closingEugene Sandulenko
2018-03-26BLADERUNNER: Implemented Scores::open()Eugene Sandulenko
2018-03-26BLADERUNNER: Fully plug the Scores into the engineEugene Sandulenko
2018-03-25BLADERUNNER: Added skeleton for Scores classEugene Sandulenko
2018-03-24BLADERUNNER: Load game methodsPeter Kohaut
save methods update replaced few char* with Common::String changed few pointers to references
2018-03-24BLADERUNNER: Save game methodsThomas Fach-Pedersen
2018-03-04BLADERUNNER: Add scene resumeThomas Fach-Pedersen
2018-02-25BLADERUNNER: Added Generic Walker actorsPeter Kohaut
Fixed isseue of duplicating items in world Fixed fog issue with incorrect rendering in special occasions Added basic debugger console Refactored looping code for better readability
2018-02-18BLADERUNNER: Support for runningPeter Kohaut
Fixed Runciter idle state Fixed movement track delay Basic combat support
2018-02-13BLADERUNNER: More game constantsPeter Kohaut
2018-02-12BLADERUNNER: Fixed more Coverity issuesPeter Kohaut
2018-02-11BLADERUNNER: VK small fixesPeter Kohaut
Fixed rendering of non-visible objects
2018-02-10BLADERUNNER: Fix compilation in Visual StudioPaul Gilbert
2018-02-10BLADERUNNER: VK interfacePeter Kohaut
Code unification Removed few memory leaks
2018-02-05BLADERUNNER: Added more game constantsPeter Kohaut
Code formatting
2018-02-04BLADERUNNER: Fixed compilation warningsPeter Kohaut
2018-02-04BLADERUNNER: ESPER interfacePeter Kohaut
2018-02-01BLADERUNNER: Fixed few Coverity issuesPeter Kohaut
2018-01-29BLADERUNNER: Completed KIA interfacePeter Kohaut
Added Diagnostic section - small button above main buttons Added Pogo section - easter egg - write "pogo" while KIA is open Code formatting again