Age | Commit message (Expand) | Author |
2019-09-04 | BLADERUNNER: Performance fixes | Peter Kohaut |
2019-08-31 | BLADERUNNER: Use best pixel format on every platform | Peter Kohaut |
2019-07-28 | BLADERUNNER: prevent seg fault in ESPER | Thanasis Antoniou |
2019-06-24 | BLADERUNNER: Fixed alpha channel issues | Peter Kohaut |
2019-06-17 | BLADERUNNER: Replace strTag with tag2str | Cameron Cawley |
2019-04-17 | BLADERUNNER: Abstraction from 555 pixel format | Peter Kohaut |
2019-03-25 | BLADERUNNER: Fix static noise instead of proper audio in VQAs | Thanasis Antoniou |
2019-03-17 | BLADERUNNER: Fixed integer underflow for Russian videos | Peter Kohaut |
2019-03-09 | BLADERUNNER: Fixed zbuffer warning in NR01 | Peter Kohaut |
2019-02-23 | BLADERUNNER: Fixed CppCheck warnings | Peter Kohaut |
2019-02-08 | BLADERUNNER: Removed unnecessary debugging code | Peter Kohaut |
2019-01-24 | BLADERUNNER: Fixed BB51 video | Peter Kohaut |
2018-03-06 | BLADERUNNER: Added Zuben actor | Peter Kohaut |
2018-02-12 | BLADERUNNER: Fixed more Coverity issues | Peter Kohaut |
2018-02-04 | BLADERUNNER: ESPER interface | Peter Kohaut |
2018-01-28 | BLADERUNNER: Added basic KIA interface | Peter Kohaut |
2017-09-10 | BLADERUNNER: Added music support & added Maggie | Peter Kohaut |
2017-08-27 | BLADERUNNER: Fix build | Thomas Fach-Pedersen |
2017-08-27 | BLADERUNNER: Add Overlay videos | Thomas Fach-Pedersen |
2017-08-26 | BLADERUNNER: Support for AESC | Peter Kohaut |
2017-08-13 | BLADERUNNER: Fix potential memory leak (CppCheck warning) | Torbjörn Andersson |
2017-07-31 | BLADERUNNER: Move surfaces out of VQA player | Thomas Fach-Pedersen |
2017-03-29 | BLADERUNNER: zbuffer is now updated between scene changes | Peter Kohaut |
2017-03-28 | BLADERUNNER: Implement ZBuffer class | Thomas Fach-Pedersen |
2017-01-11 | BLADERUNNER: Fix Unused Variable Compiler Warnings. | D G Turner |
2016-11-12 | BLADERUNNER: Avoid using alloca, which might not be available on all systems. | Kirben |
2016-10-03 | BLADERUNNER: Code formatting fixes | Eugene Sandulenko |
2016-09-29 | BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co... | Peter Kohaut |
2016-09-29 | BLADERUNNER: Pull in changes from madmoose | Peter Kohaut |
2016-09-29 | BLADERUNNER: just basic objects description scene stuff - lightning and effec... | Peter Kohaut |
2016-09-29 | BLADERUNNER: Fix a couple of memory leaks | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Remove commented out code | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Add support for ambient sounds, game flags and variables, and us... | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Add View matrix loading | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Fix memory leaks in VQADecoder | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Avoid global constructor for pixelformat | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Unshadow variable size in VQADecoder::readMSCI | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Rename _vptr to _vpointer | Sven Hesse |
2016-09-29 | BLADERUNNER: Add basic Scene, Set, and Script support. | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: No semicolon after namespace closing brace | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Don't base VQADecoder on Video::VideoDecoder anyway | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Rebuild VQADecoder on top of Video::VideoDecoder | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Damn copy/paste... | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Split VQA decoder into player and decoder, add Outtake player | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Style | Thomas Fach-Pedersen |
2016-09-29 | BLADERUNNER: Start port to scummvm engine | Thomas Fach-Pedersen |