Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-11 | BLADERUNNER: Debugger get or set game difficulty | Thanasis Antoniou | |
2019-11-26 | BLADERUNNER: Fixed crossplatform thumbnails in saves | Peter Kohaut | |
Thumbnail was broken when savefile was transfered between big endiang and little endian platforms. closes #11258 | |||
2019-11-10 | BLADERUNNER: Add a engine checkbox to target 120 fps | Thanasis Antoniou | |
This is added in the Engine tab for the game. Default is false (60 fps) | |||
2019-11-08 | BLADERUNNER: Fix wrong order for GPS map selection | Thanasis Antoniou | |
2019-11-05 | BLADERUNNER: #11239 Fix buggy state and saved games for Desk Clerk | Thanasis Antoniou | |
Resolves ticket #11239 Occurs when McCoy leaves the scene with Leon and Desk Clerk too fast, before Leon drops the clerk Crash happens only when using CDFRAMES, but the animation would be bugged even when using HDFRAMES.DAT | |||
2019-11-03 | ENGINES: Add an engine ID to all the engines | Bastien Bouclet | |
2019-10-25 | BLADERUNNER: Spelling correction in comment | Thanasis Antoniou | |
2019-10-24 | BLADERUNNER: Remove redundant assignment for ammo | Thanasis Antoniou | |
2019-10-24 | BLADERUNNER: Minor comments update and spelling correction | Thanasis Antoniou | |
2019-10-13 | BLADERUNNER: Group shapes loading | Peter Kohaut | |
2019-10-07 | BLADERUNNER: Add Further Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-10-04 | BLADERUNNER: Add More Missing Switch Default Cases in ESPER Script | D G Turner | |
This also removes most of the return calls from one of these switch statements using a return variable instead to reduce complexity. | |||
2019-10-04 | BLADERUNNER: Add Some Missing Switch Default Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-10-03 | BLADERUNNER: Remove use of C99 math functions | Cameron Cawley | |
2019-09-30 | BLADERUNNER: Replace use of sprintf with Common::String::format | Cameron Cawley | |
2019-09-30 | BLADERUNNER: Remove ADGF_TESTING flag | Lothar Serra Mari | |
2019-09-29 | BLADERUNNER: The game doesn't use MIDI for the music, mark it as such. | Henrik "Henke37" Andersson | |
2019-09-19 | BLADERUNNER: Fix rare teleport case for McCoy in BB08 | Thanasis Antoniou | |
2019-09-18 | BLADERUNNER: Fix crash for some devices for Android SDL port | Thanasis Antoniou | |
This is a work around that is confirmed to be working Reference ticket is here: https://bugs.scummvm.org/ticket/11149 | |||
2019-09-16 | BLADERUNNER: Add engine gui option to avoid use of delayMillis() | Thanasis Antoniou | |
2019-09-15 | BLADERUNNER: Fix map glitches and teleport in BB09 | Thanasis Antoniou | |
2019-09-15 | BLADERUNNER: Remove redundant initializations | Thanasis Antoniou | |
Redundant setting of actors health (Init_Actor_Health) and a duplicate _crimesDatabase init | |||
2019-09-12 | BLADERUNNER: Remove use of unaligned memory access (#1839) | Cameron Cawley | |
2019-09-11 | BLADERUNNER: Ensure the Color256 struct is correctly packed (#1838) | Cameron Cawley | |
2019-09-10 | BLADERUNNER: Fix -Wsign-compare warning | Cameron Cawley | |
2019-09-10 | BLADERUNNER: Move shutdown() in Engine destructor | Thanasis Antoniou | |
2019-09-10 | BLADERUNNER: Add DebugMan.clearAllDebugChannels() in shutdown | Thanasis Antoniou | |
2019-09-09 | BLADERUNNER: Allow McCoy to perform both turns when feeding Maggie | Thanasis Antoniou | |
First animated turn is to the counter, second is towards Maggie | |||
2019-09-09 | BLADERUNNER: Play full exit KIA sound before quit via KIA | Thanasis Antoniou | |
2019-09-09 | BLADERUNNER: Improve interaction with Gordo in the city | Thanasis Antoniou | |
2019-09-09 | BLADERUNNER: Fix Leon Clerk encounter bug | Thanasis Antoniou | |
When McCoy leaves CT09 they should be both gone. They were not This was our bug, a bad translation of an if clause. Also added in this commit is a bit different behavior for the restored content case. In restored content, the player is not allowed to leave until the situation is resolved. | |||
2019-09-09 | BLADERUNNER: Replace animation mode values with their proper enums | Thanasis Antoniou | |
2019-09-09 | BLADERUNNER: Fix CT02 map obstacles glitches | Thanasis Antoniou | |
2019-09-08 | BLADERUNNER: Fix silent InShot for BB01 | Thanasis Antoniou | |
2019-09-08 | BLADERUNNER: Fix McCoy's visibility in BB02 elevator | Thanasis Antoniou | |
2019-09-08 | BLADERUNNER: Fix Hasan behavior post Act 2 | Thanasis Antoniou | |
2019-09-08 | BLADERUNNER: Debugger output x,y 2d co-ordinate for mouse click info | Thanasis Antoniou | |
2019-09-07 | BLADERUNNER: Improved support for Russian translations | Peter Kohaut | |
Adds support for Home Systems, Inc. + Siberian Studio R4 translation patch. Added name scrambling algorithm from R4 patch. Fixed R3 support (previously was not named). closes #11102 | |||
2019-09-05 | BLADERUNNER: Fix compiler warning (#1830) | jepael | |
2019-09-05 | BLADERUNNER: Revert previous changes in clues listing | Thanasis Antoniou | |
Keep the important bug fix which was in KIASectionSuspects::populateAcquiredClues Some of the changes in the previous commit were due to confusing the role of the getClueIdByIndex method | |||
2019-09-05 | BLADERUNNER: Fix displaying of clues in KIA | Thanasis Antoniou | |
Fixes bug where clues with no type would appear in KIA sections "End of Act 2" would appear in Sadik's and Clovis' suspect pages, and in Bradbury crime page, whereas Sadik's photo would not appear in Sadik's page. | |||
2019-09-05 | BLADERUNNER: Add comment for redundancy in actor's health init | Thanasis Antoniou | |
2019-09-04 | BLADERUNNER: Framelimiter simplification | Peter Kohaut | |
2019-09-04 | BLADERUNNER: Performance fixes | Peter Kohaut | |
Pixel format functions and CLIP functions are too slow in debug builds, replacing them with static code makes debug builds faster. | |||
2019-09-03 | BLADERUNNER: Restored content - Fix bracelet purchase regression | Thanasis Antoniou | |
2019-09-01 | BLADERUNNER: Framelimiter fixes for delayMillis case | Thanasis Antoniou | |
2019-09-01 | BLADERUNNER: Isolate new frame limiter code in new class | Thanasis Antoniou | |
2019-08-31 | BLADERUNNER: Use best pixel format on every platform | Peter Kohaut | |
Updated all drawing routines to be pixel format agnostic. Might decrease performance. | |||
2019-08-31 | BLADERUNNER: Addendum for removal of delayMillis | Thanasis Antoniou | |
2019-08-31 | BLADERUNNER: Replace delayMillis(10) calls with software timers | Thanasis Antoniou | |