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path: root/engines/cge/cge.h
AgeCommit message (Expand)Author
2011-07-16CGE: Added support for GMM save/load and launcher loadingPaul Gilbert
2011-07-16CGE: Implemented basic savegame supportPaul Gilbert
2011-07-16CGE: Cleaned up room preview handling code and fixed memory leakPaul Gilbert
2011-07-15CGE: Bugfixes for loading the room preview shapes listPaul Gilbert
2011-07-14CGE: In progress work on pathfinderPaul Gilbert
2011-07-13CGE: Rename some constantsStrangerke
2011-07-13CGE: add a new SNPOST to fix the function pointer issueStrangerke
2011-07-10CGE: Removed the definition of the now unused SavTab structurePaul Gilbert
2011-07-10CGE: Implemented code for saving games, removing the need for the SavTab arrayPaul Gilbert
2011-07-07CGE: Some cleanup: Move some static functions to CGEEngine, remove parameters...Strangerke
2011-07-07CGE: Cleanup and renaming. Also move some static and global functions to CGEE...Strangerke
2011-07-05CGE: Implement random number sourcePaul Gilbert
2011-07-04CGE: This ends the first renaming pass. Also move some functions to CGEEngineStrangerke
2011-07-03CGE: Implemented code for game tickPaul Gilbert
2011-07-02CGE: Created an EventManager class and hooked it up to the Keyboard classPaul Gilbert
2011-07-01CGE: Some more renaming (wip)Strangerke
2011-06-27CGE: remove some if(n)def DEMO by using a new flag. Added CGEEngine in severa...Strangerke
2011-06-26CGE: Implemented basic file access functionalityPaul Gilbert
2011-06-13CGE: Format codeStrangerke
2011-06-09CGE: Add several sources based on headersStrangerke
2011-09-10CGE: Add minimal engine and detectionStrangerke