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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge
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cge_main.h
Age
Commit message (
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Author
2011-09-17
CGE: some more cleanup
Strangerke
2011-09-17
CGE: Move some more globals to CGEEngine
Strangerke
2011-09-17
CGE: Move 4 global to CGEEngine
Strangerke
2011-09-16
CGE: Move _vga to CGEEngine
Strangerke
2011-09-15
CGE: Transform some static and globals into class members
Strangerke
2011-09-14
CGE: Rename cave into scene
Strangerke
2011-09-12
CGE: Remove VFile class
Strangerke
2011-09-07
CGE: Clean up and split snBarrier(), remove progName()
Strangerke
2011-09-06
CGE: Take into account some of LordHoto's comments
Strangerke
2011-09-01
CGE: Take fingolfin's remark into account: suppress the two leading underscor...
Strangerke
2011-08-27
CGE: Move IO classes to a separated source file
Strangerke
2011-08-20
CGE: Suppress some debug code present in the original
Strangerke
2011-08-19
CGE: fix some warnings reported by cppcheck
Strangerke
2011-08-12
CGE: Cleanup: remove useless classes
Strangerke
2011-08-02
CGE: Rename some more defines
Strangerke
2011-07-30
CGE: Move some conditional defines to variables
Strangerke
2011-07-30
CGE: Remove Heart
Strangerke
2011-07-29
CGE: Remove Startup class, set _fx and _sound as dynamic
Strangerke
2011-07-24
CGE: Remove DrvInfo, rename some enums
Strangerke
2011-07-22
CGE: Rename some more constants, some cleanup
Strangerke
2011-07-21
CGE: Rename some more constants, remove some useless ones
Strangerke
2011-07-20
CGE: Clean up Square class
Strangerke
2011-07-14
CGE: In progress work on pathfinder
Paul Gilbert
2011-07-13
CGE: Split pathfinding related code into walk.cpp
Paul Gilbert
2011-07-10
CGE: Fixed compiler warning
Paul Gilbert
2011-07-10
CGE: Created PocLight class to encapsulate the LI sprite array
Paul Gilbert
2011-07-10
CGE: Create Spike class to encapsulate the SP spite array
Paul Gilbert
2011-07-10
CGE: Created a CavLight class to encapsulate the PR sprite array
Paul Gilbert
2011-07-10
CGE: Created a HorizLine stub class to hold the HL sprite array
Paul Gilbert
2011-07-10
CGE: Moved MB sprite array into Square class
Paul Gilbert
2011-07-08
CGE: Rename Mouse class
Strangerke
2011-07-07
CGE: Cleanup and renaming. Also move some static and global functions to CGEE...
Strangerke
2011-07-04
CGE: This ends the first renaming pass. Also move some functions to CGEEngine
Strangerke
2011-07-03
CGE: Even more renaming (WIP)
Strangerke
2011-07-03
CGE: Some more renaming (WIP)
Strangerke
2011-07-02
CGE: Some more renaming (WIP)
Strangerke
2011-07-02
CGE: Fix naming of touch() virtual methods, and fixed keyboard handling
Paul Gilbert
2011-07-02
CGE: Created an EventManager class and hooked it up to the Keyboard class
Paul Gilbert
2011-07-02
CGE: Changed MOUSE class from using static fields to an instantiated class
Paul Gilbert
2011-07-02
CGE: Added engine prefix to header file #defines
Paul Gilbert
2011-07-02
CGE: Merged mouse.* and keybd.* files to centralise event handling
Paul Gilbert
2011-07-01
CGE: Some more renaming (wip)
Strangerke
2011-06-29
CGE: Cleanup : Start renaming. Add BMPLoad() function
Strangerke
2011-06-27
CGE: remove some if(n)def DEMO by using a new flag. Added CGEEngine in severa...
Strangerke
2011-06-22
CGE: suppress a couple of static, add ProgName and MergeExt
Strangerke
2011-06-21
CGE: ScummVM no longer crashes instantly
Strangerke
2011-06-20
CGE: Remove some statics
Strangerke
2011-06-20
CGE: Remove static parts of HEART
Strangerke
2011-06-19
CGE: Get rid of some static initializing
eriktorbjorn
2011-06-19
CGE: Fix compilation under GCC
eriktorbjorn
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