Age | Commit message (Expand) | Author |
2012-07-05 | CGE: Remove hack used to store keycode in CGEEvent | Strangerke |
2012-07-03 | CGE: Use keycode instead of ascii value | Strangerke |
2012-07-03 | CGE: Fix for missing inventory selection by numeric keys. | D G Turner |
2012-06-25 | CGE: Fix bug 3537530 - ALTering dice | Strangerke |
2012-06-10 | GUI: Add helper to SaveLoadChooser, which uses the currently active target. | Johannes Schickel |
2012-06-10 | GUI: Get rid of SaveLoadChooser::setSaveMode. | Johannes Schickel |
2012-02-22 | CGE: Avoid including advancedDetector.h from cge.h | Max Horn |
2011-11-30 | CGE: Simplify keyboard handling | Strangerke |
2011-11-27 | CGE: Fix Console attach code | Strangerke |
2011-11-27 | CGE: Hooked up the ScummVM debugger | Paul Gilbert |
2011-11-16 | COMMON: Rename Common::set_to to Common::fill. | Johannes Schickel |
2011-11-16 | CGE: Add RTL, hook Main Menu to right click on audio button | Strangerke |
2011-11-13 | CGE: F1 now displays Soltys version and translators. | Strangerke |
2011-11-08 | CGE: Bugfixes for the save/load game keys | Paul Gilbert |
2011-09-17 | CGE: Move some more globals to CGEEngine | Strangerke |
2011-09-17 | CGE: Move 4 global to CGEEngine | Strangerke |
2011-09-16 | CGE: Move _vga to CGEEngine | Strangerke |
2011-09-16 | CGE: Get rid of some more global functions and static members | Strangerke |
2011-09-16 | CGE: Move two globals functions to CGEEngine | Strangerke |
2011-09-06 | CGE: Remove various defines and functions from "general" | Strangerke |
2011-09-04 | CGE: Use F5/F7 to display the save/load dialog box | Strangerke |
2011-08-20 | CGE: More misc cleanup. | Alyssa Milburn |
2011-08-19 | Merge branch 'soltys_wip2' of https://github.com/Strangerke/scummvm into solt... | Alyssa Milburn |
2011-08-19 | CGE: clean up bitmap class. Suppress useless methods, functions, defines... | Strangerke |
2011-08-19 | CGE: fix some warnings reported by cppcheck | Strangerke |
2011-08-19 | CGE: Mass re-style/cleanup. | Alyssa Milburn |
2011-08-19 | CGE: Revert previous commit of flags synchronisation | Paul Gilbert |
2011-08-19 | CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issues | Paul Gilbert |
2011-08-06 | CGE: Fix uninitialised warning on event polling | Paul Gilbert |
2011-08-02 | CGE: Rename some more defines | Strangerke |
2011-08-01 | CGE: Clean eventManager | Strangerke |
2011-07-31 | CGE: Replace magic values by defines, rename some defines | Strangerke |
2011-07-31 | CGE: Improve keyboard behavior for non-US layouts | Strangerke |
2011-07-31 | CGE: Rename some class members, various clean up | Strangerke |
2011-07-28 | CGE: Janitorial: remove trailing spaces | Strangerke |
2011-07-21 | CGE: Rename some more constants, remove some useless ones | Strangerke |
2011-07-16 | CGE: Map keypad Enter to be handled like the main Enter key | Paul Gilbert |
2011-07-15 | CGE: Fix for all the game objects being draggable | Paul Gilbert |
2011-07-12 | CGE: Converted SprExt::_Seq to use dynamically allocated data | Paul Gilbert |
2011-07-11 | CGE: Reverted last commit due to extra memory leaks | Paul Gilbert |
2011-07-11 | CGE: Standardised Sprite::seq on always allocating/freeing data | Paul Gilbert |
2011-07-10 | CGE: Bugfix for correctly flagging key release | Paul Gilbert |
2011-07-10 | CGE: Fixed more free/delete[] mismatches identified by Valgrind | Paul Gilbert |
2011-07-10 | CGE: Fix several allocation mismatches and Valgrind issues | Paul Gilbert |
2011-07-10 | CGE: Mouse MC sprite array into the Mouse class | Paul Gilbert |
2011-07-09 | CGE: Cleanup: rename a couple of forgotten class members | Strangerke |
2011-07-08 | CGE: Rename Mouse class | Strangerke |
2011-07-07 | CGE: Cleanup and renaming. Also move some static and global functions to CGEE... | Strangerke |
2011-07-04 | CGE: This ends the first renaming pass. Also move some functions to CGEEngine | Strangerke |
2011-07-03 | CGE: Even more renaming (WIP) | Strangerke |