Age | Commit message (Expand) | Author |
2014-05-26 | CGE2: Rework loadUser(). | uruk |
2014-05-26 | CGE2: Implement loadUser() and loadPos(). | uruk |
2014-05-26 | CGE2: Comment out calling of the intro animation during testing. | uruk |
2014-05-26 | CGE2: Implement runGame(). | uruk |
2014-05-26 | CGE2: Add stub for System. | uruk |
2014-05-24 | CGE2: Add isHero(). | uruk |
2014-05-24 | CGE2: Revise CGE2Engine::tick(). | uruk |
2014-05-23 | CGE2: Partially implement CommandHandler::runCommand(). | uruk |
2014-05-23 | CGE2: Fix caveUp(). | uruk |
2014-05-23 | CGE2: Add mainLoop() and handleFrame(). | uruk |
2014-05-23 | CGE2: Add explanation to comment in caveUp(). | uruk |
2014-05-23 | CGE2: Implement Sprite::expand(). | uruk |
2014-05-22 | CGE2: Fix loadSprite(). | uruk |
2014-05-19 | CGE2: Implement feedSnail(). | uruk |
2014-05-19 | CGE2: Further implement caveUp(). | uruk |
2014-05-19 | CGE2: Revise Spare::takeCave(). | uruk |
2014-05-19 | CGE2: Add Mouse in events.h to further implement caveUp(). | uruk |
2014-05-19 | CGE2: Further implement caveUp(), add stub for busy(). | uruk |
2014-05-19 | CGE2: Add stubbed Font and Talk. | uruk |
2014-05-19 | CGE2: Further implement caveUp(), add stub for selectPocket(). | uruk |
2014-05-19 | CGE2: Stub openPocket() for now. | uruk |
2014-05-18 | CGE2: Remove unnecessary call of loadTab(), add TODO to caveUp(). | uruk |
2014-05-17 | CGE2: Further implement caveUp(), implement openPocket(). | uruk |
2014-05-17 | CGE2: Further implement caveUp(), add stubbed loadMap(). | uruk |
2014-05-16 | CGE2: Implement loadTab(). | uruk |
2014-05-15 | CGE2: Implement showBak(). | uruk |
2014-05-15 | CGE2: Move showTitle() from cge2.cpp to cge2_main.cpp. | uruk |
2014-05-15 | CGE2: Add newRandom(). | uruk |
2014-05-15 | CGE2: Partially implement loadTab(), then use it. | uruk |
2014-05-15 | CGE2: Move setEye()s to CGE2Engine. | uruk |
2014-05-13 | CGE2: Make some static functions non-static. | uruk |
2014-05-13 | CGE2: Rename Snail to CommandHandler, expand it. | uruk |
2014-05-13 | CGE2: Add caveUp() and showBak(). | uruk |
2014-05-13 | CGE2: Finish implementation of loadScript(). | uruk |
2014-05-09 | CGE2: Implement CGE2Engine::loadSprite(). | uruk |
2014-05-08 | CGE2: Further implement loadSprite(), fix compilation error. | uruk |
2014-05-08 | CGE2: Rework loadScript(), start implementation of loadSprite(). | uruk |
2014-05-08 | CGE2: Use nullptrs instead of NULLs. | uruk |
2014-05-08 | CGE2: Make number() static, add token() to File I/O. | uruk |
2014-05-06 | CGE2: Start implementation of movie() and connected functions. | uruk |
2014-05-05 | CGE2: Add Text and a reduced skeleton of cge2_main. | uruk |