Age | Commit message (Expand) | Author |
2015-11-27 | CGE2: Fix rounding error | Eugene Sandulenko |
2015-11-27 | CGE2: Silent a CppCheck warning | Strangerke |
2014-12-21 | CGE2: Add detection for new English freeware version | Thierry Crozat |
2014-12-01 | CGE2: Add support for Sfinx. | uruk |
2014-10-28 | CGE2: Remove trailing whitespace | Filippos Karapetis |
2014-10-14 | CGE2: Add detection for English v1.0 version of the game | Thierry Crozat |
2014-10-10 | CGE2: Fix bug #6733. | uruk |
2014-10-04 | CGE2: Add list of files that contain translatable strings | Thierry Crozat |
2014-09-29 | CGE2: Initialize a variable | Strangerke |
2014-09-29 | CGE2: Initialize some variables | Strangerke |
2014-09-28 | CGE2: Constify strings | Willem Jan Palenstijn |
2014-09-28 | CGE2: Fix the case of a couple of constants, remove a useless variable | Strangerke |
2014-09-28 | CGE2: Remove unused constants | Strangerke |
2014-09-28 | CGE2: Silence gcc warnings | Matthew Hoops |
2014-09-26 | CGE2: Fix a crash when detecting an empty set of VOL files | Strangerke |
2014-09-18 | CGE2: Add some comment concerning the fallback detection in CGE2 | Strangerke |
2014-09-17 | CGE2: Reduce the scope of a variable | Strangerke |
2014-09-17 | CGE2: Implement fallbackDetect | Strangerke |
2014-09-15 | CGE2: Remove fallback detection for English translation. | Peter Bozsó |
2014-09-11 | CGE2: Add detection for the freeware v0.3 English | Strangerke |
2014-09-07 | CGE2: Refactor _startupMode. | unknown |
2014-09-07 | Revert "CGE2: Make the intro skippable." | Peter Bozsó |
2014-09-06 | CGE2: Make the intro skippable. | Peter Bozsó |
2014-09-06 | CGE2: Update English autodetection. | Peter Bozsó |
2014-09-03 | CGE2: Update Polish detection v1.0 freeware | Strangerke |
2014-09-01 | CGE2: Add detection for Sfinx v1.0 Freeware Polish | Strangerke |
2014-08-22 | CGE2: Silence warning about uninitialized variable. | uruk |
2014-08-20 | CGE2: Update version in the fallback detection. | uruk |
2014-08-13 | CGE2: Silence GCC warning. | uruk |
2014-08-13 | CGE2: Add checkMute(). | uruk |
2014-08-13 | CGE2: Rework sound system. | uruk |
2014-08-13 | CGE2: Rename _soundHandle to _sfxHandle. | uruk |
2014-08-13 | CGE2: Fix initVolumeSwitch(). | uruk |
2014-08-13 | CGE2: Initialize _startGameSlot. | uruk |
2014-08-13 | CGE2: Remove unused variable from System. | uruk |
2014-08-13 | CGE2: Initialize _h and _w in every constuctor of Bitmap. | uruk |
2014-08-13 | CGE2: Initialize _maxDist in Hero's constructor. | uruk |
2014-08-13 | CGE2: Initialize every member in Talk's every constructor. | uruk |
2014-08-13 | CGE2: Fix possible string overflow in Hero::expand(). | uruk |
2014-08-13 | CGE2: Fix possible string overflow in Bitmap's constructor. | uruk |
2014-08-13 | CGE2: Fix possible string overflow in setEye(). | uruk |
2014-08-13 | CGE2: Don't allow Sprite::step() to dereference nullptr-s. | uruk |
2014-08-13 | CGE2: Fix comparing _spr->file against null in runCommand(). | uruk |
2014-08-13 | CGE2: Eliminate inferred misuse of enums in Sprite::labVal(). | uruk |
2014-08-13 | CGE2: Make impossible to dereference nullptr in sndDigiStart(). | uruk |
2014-08-12 | CGE2: Get rid of superflous game name in extra field. | Johannes Schickel |
2014-08-12 | CGE2: Fix fallback detection. | uruk |
2014-08-12 | CGE2: Fix compilation | Eugene Sandulenko |
2014-08-12 | CGE2: Repair FXP's operator=(). | uruk |
2014-08-11 | CGE2: Use snprintf() instead of sprintf(). | uruk |