Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-05-08 | CGE2: Rework loadScript(), start implementation of loadSprite(). | uruk | |
2014-05-08 | CGE2: Some renaming in V3D and V2D. | uruk | |
2014-05-08 | CGE2: Use nullptrs instead of NULLs. | uruk | |
2014-05-08 | CGE2: Add new types: V2D and V3D. | uruk | |
2014-05-08 | CGE2: Make number() static, add token() to File I/O. | uruk | |
2014-05-06 | CGE2: Start implementation of movie() and connected functions. | uruk | |
2014-05-05 | CGE2: Read identifiers properly in Text::load(). | uruk | |
2014-05-05 | CGE2: Add Text and a reduced skeleton of cge2_main. | uruk | |
2014-05-01 | CGE2: Add sound code with working MIDI parts. | uruk | |
2014-04-29 | CGE2: Add parts of the graphics code. | uruk | |
2014-04-28 | CGE2: Implement deinitialization properly. | uruk | |
2014-04-28 | CGE2: Deallocate _resman in destructor. | uruk | |
2014-04-26 | CGE2: Add file I/O. | uruk | |
2014-04-25 | CGE2: Add copyright comments to the source files. | uruk | |
2014-04-25 | CGE2: Remove detection of Sfinx from CGE1. | uruk | |
2014-04-25 | CGE2: Initial commit, implement detection. | uruk | |