Age | Commit message (Expand) | Author |
2012-02-20 | COMMON: Move isFoo functions to namespace Common, add doxygen comments | Max Horn |
2012-02-16 | CGE: Change detector singleid to be all lowercase | Max Horn |
2012-02-15 | ALL: Avoid using is* macros from ctype.h | Max Horn |
2011-12-22 | CGE: Added explicit 'PACKED_STRUCT' macro to the HideDesc structure | Paul Gilbert |
2011-12-07 | CGE: Fix issue with music not stopping when reloading game | Thierry Crozat |
2011-12-05 | CGE: Remove useless function | Strangerke |
2011-12-05 | CGE: Better handling of the wide 'space' character | Strangerke |
2011-12-05 | CGE: Add a hack to fix bug #3450423 (infoline too large in polish version, sc... | Strangerke |
2011-12-03 | CGE: Fix an assert in intro | Strangerke |
2011-12-03 | CGE: Soltys - Fix initialization of a couple of bool variables | Strangerke |
2011-12-03 | CGE: Soltys - Fix for bug #3448836 (losing scene number display after loading... | Strangerke |
2011-11-30 | CGE: Only skips animations when pressing ESC. | Strangerke |
2011-11-30 | CGE: Simplify keyboard handling | Strangerke |
2011-11-30 | CGE: Remove several useless constants in Keys enum | Strangerke |
2011-11-29 | CGE: Remove key sound in System::touch(). | Strangerke |
2011-11-28 | CGE: Remove useless debugging traces | Strangerke |
2011-11-28 | CGE: Add to the console a function to display boundaries | Strangerke |
2011-11-27 | CGE: Fix Valgrind warning (thanks to digitall) | Strangerke |
2011-11-27 | CGE: Better fix for restoring savegames when a cut-scene is active | Paul Gilbert |
2011-11-27 | CGE: Fix setting up scene barriers when starting a new game | Paul Gilbert |
2011-11-27 | CGE: Fix Console attach code | Strangerke |
2011-11-27 | CGE: Hooked up the ScummVM debugger | Paul Gilbert |
2011-11-27 | CGE: Disable restoring games whilst a cut-scene is active | Paul Gilbert |
2011-11-27 | CGE: Fix mismatched free() / delete / delete [] Valgrind warning. | Torbjörn Andersson |
2011-11-27 | CGE: Remove unused functions, moveVmap() and moveShapes(). | Torbjörn Andersson |
2011-11-16 | LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) | Strangerke |
2011-11-16 | COMMON: Rename Common::set_to to Common::fill. | Johannes Schickel |
2011-11-16 | CGE: Fix GUIO1 on an entry for consistency in detection | Strangerke |
2011-11-16 | CGE: Add RTL, hook Main Menu to right click on audio button | Strangerke |
2011-11-14 | CGE: Add detection for our Freeware versions of Soltys | Strangerke |
2011-11-14 | CGE: Add check in order to avoid the display of empty text-boxes | Strangerke |
2011-11-14 | CGE: Rename a structure member using double-underscore (reserved) | Strangerke |
2011-11-13 | CGE: Remove some useless constants | Strangerke |
2011-11-13 | CGE: F1 now displays Soltys version and translators. | Strangerke |
2011-11-09 | CGE: Properly stop player moving when saving or restoring | Paul Gilbert |
2011-11-08 | CGE: Bugfixes for the save/load game keys | Paul Gilbert |
2011-11-08 | CGE: Don't allow saving game during cut-scenes | Paul Gilbert |
2011-11-03 | CGE: Fix warning | Eugene Sandulenko |
2011-11-02 | CGE: Fix array bounds check | Eugene Sandulenko |
2011-10-23 | AD: Switched rest of the engines to new GUIO | Eugene Sandulenko |
2011-10-23 | CGE: Remove end of line in error message. | Thierry Crozat |
2011-10-22 | CGE: Add some doxygen comments | Strangerke |
2011-10-09 | CGE: Add come comments in inventory functions | Strangerke |
2011-10-01 | CGE: Translate (and clarify) polish comments. Add a couple of doxygen comments | Strangerke |
2011-10-01 | COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save s... | Paul Gilbert |
2011-09-30 | CGE: Music now always loop, like in the original game | Strangerke |
2011-09-20 | CGE: Remove useless function declaration | Strangerke |
2011-09-18 | CGE: Rename Snail into CommandHandler, plus some associated renamings | Strangerke |
2011-09-17 | CGE: Fix a potential bug in insertCommand(), some renaming | Strangerke |
2011-09-17 | CGE: Remove useless function | Strangerke |