index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
cge
Age
Commit message (
Expand
)
Author
2011-11-30
CGE: Remove several useless constants in Keys enum
Strangerke
2011-11-29
CGE: Remove key sound in System::touch().
Strangerke
2011-11-28
CGE: Remove useless debugging traces
Strangerke
2011-11-28
CGE: Add to the console a function to display boundaries
Strangerke
2011-11-27
CGE: Fix Valgrind warning (thanks to digitall)
Strangerke
2011-11-27
CGE: Better fix for restoring savegames when a cut-scene is active
Paul Gilbert
2011-11-27
CGE: Fix setting up scene barriers when starting a new game
Paul Gilbert
2011-11-27
CGE: Fix Console attach code
Strangerke
2011-11-27
CGE: Hooked up the ScummVM debugger
Paul Gilbert
2011-11-27
CGE: Disable restoring games whilst a cut-scene is active
Paul Gilbert
2011-11-27
CGE: Fix mismatched free() / delete / delete [] Valgrind warning.
Torbjörn Andersson
2011-11-27
CGE: Remove unused functions, moveVmap() and moveShapes().
Torbjörn Andersson
2011-11-16
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
Strangerke
2011-11-16
COMMON: Rename Common::set_to to Common::fill.
Johannes Schickel
2011-11-16
CGE: Fix GUIO1 on an entry for consistency in detection
Strangerke
2011-11-16
CGE: Add RTL, hook Main Menu to right click on audio button
Strangerke
2011-11-14
CGE: Add detection for our Freeware versions of Soltys
Strangerke
2011-11-14
CGE: Add check in order to avoid the display of empty text-boxes
Strangerke
2011-11-14
CGE: Rename a structure member using double-underscore (reserved)
Strangerke
2011-11-13
CGE: Remove some useless constants
Strangerke
2011-11-13
CGE: F1 now displays Soltys version and translators.
Strangerke
2011-11-09
CGE: Properly stop player moving when saving or restoring
Paul Gilbert
2011-11-08
CGE: Bugfixes for the save/load game keys
Paul Gilbert
2011-11-08
CGE: Don't allow saving game during cut-scenes
Paul Gilbert
2011-11-03
CGE: Fix warning
Eugene Sandulenko
2011-11-02
CGE: Fix array bounds check
Eugene Sandulenko
2011-10-23
AD: Switched rest of the engines to new GUIO
Eugene Sandulenko
2011-10-23
CGE: Remove end of line in error message.
Thierry Crozat
2011-10-22
CGE: Add some doxygen comments
Strangerke
2011-10-09
CGE: Add come comments in inventory functions
Strangerke
2011-10-01
CGE: Translate (and clarify) polish comments. Add a couple of doxygen comments
Strangerke
2011-10-01
COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save s...
Paul Gilbert
2011-09-30
CGE: Music now always loop, like in the original game
Strangerke
2011-09-20
CGE: Remove useless function declaration
Strangerke
2011-09-18
CGE: Rename Snail into CommandHandler, plus some associated renamings
Strangerke
2011-09-17
CGE: Fix a potential bug in insertCommand(), some renaming
Strangerke
2011-09-17
CGE: Remove useless function
Strangerke
2011-09-17
CGE: Remove a use reference to g_engine
Strangerke
2011-09-17
CGE: Move _talk and _text to CGEEngine
Strangerke
2011-09-17
CGE: Move some more globals to CGEEngine
Strangerke
2011-09-17
CGE: Remove duplicated forward declaration
Strangerke
2011-09-17
CGE: some more cleanup
Strangerke
2011-09-17
CGE: Move some more globals to CGEEngine
Strangerke
2011-09-17
CGE: Move 4 global to CGEEngine
Strangerke
2011-09-16
CGE: Move _vga to CGEEngine
Strangerke
2011-09-16
CGE: Get rid of some more global functions and static members
Strangerke
2011-09-16
CGE: Remove two useles externs, un-static-fy two Vga functions
Strangerke
2011-09-16
CGE: move two global functions to Vga
Strangerke
2011-09-16
CGE: Move two globals functions to CGEEngine
Strangerke
2011-09-15
CGE: Remove general.cpp
Strangerke
[prev]
[next]