Age | Commit message (Expand) | Author |
2012-08-13 | CINE: Fix restoring of savegame in cave | Vincent Hamm |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2010-08-09 | CINE: eliminate global variables | Eugene Sandulenko |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2008-11-13 | Fix compile of CINE engine. | Travis Howell |
2008-11-13 | Started moving Save/Load code to saveload.cpp/.h | Filippos Karapetis |
2008-08-09 | Converted animDataTable from a plain array to a Common::Array. Should help to... | Kari Salminen |
2008-08-02 | - Combined loadAbs and loadResource into one function. | Kari Salminen |
2008-07-28 | Now detects temporary Operation Stealth savegame format and saves it. No load... | Kari Salminen |
2008-07-28 | Made the savegame loading routine choose between loading a Future Wars or an ... | Kari Salminen |
2008-07-22 | Fix CineSaveGameFormat enumeration's include order (Caused problems at least ... | Kari Salminen |
2008-07-22 | Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves): | Kari Salminen |
2008-04-24 | Cleanup & typo. | Kari Salminen |
2008-04-21 | Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost | Eugene Sandulenko |
2008-04-07 | Patch #1913862: "CinE Script system" | Eugene Sandulenko |
2007-12-14 | renamed several structures, variables and functions | Gregory Montoir |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-29 | added code for freePartRange, freePartEntry and freeOverlay (also renamed som... | Gregory Montoir |
2006-12-03 | Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I | Torbjörn Andersson |
2006-03-23 | uint8 -> byte | Eugene Sandulenko |
2006-03-16 | - added defines to handle the different mouse cursors | Gregory Montoir |
2006-02-25 | - avoid using typedef for structs (it is just not necessary in C++) | Max Horn |
2006-02-25 | Moved cine engine into namespace Cine | Max Horn |
2006-02-23 | Cleanup to remove duplicate type defines | Travis Howell |
2006-02-22 | Initial version of Cinematique engine evo 1. | Eugene Sandulenko |