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path: root/engines/cine/bg.cpp
AgeCommit message (Expand)Author
2006-10-15Add proper game detection to CinE engine.Eugene Sandulenko
2006-05-26As far as I can tell, there's no longer any reason for PartBuffer and AnimDataTorbjörn Andersson
2006-04-07Small cleanup.Torbjörn Andersson
2006-04-06Fixed another "worked in cinE, broken in ScummVM" bug that made it impossibleTorbjörn Andersson
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-23uint8 -> byteEugene Sandulenko
2006-03-23Got rid of ASSERT and ASSERT_PTR definesEugene Sandulenko
2006-03-16- added defines to handle the different mouse cursorsGregory Montoir
2006-03-09minor cleanup.Gregory Montoir
2006-03-03Eliminate flip_support.cpp file.Eugene Sandulenko
2006-02-25cleanup (endianess fixes, fixed partBufferStruct structure)Gregory Montoir
2006-02-25Some more cine header cleanupMax Horn
2006-02-25Reducing the header dependencies in cine a bit moreMax Horn
2006-02-25Moved cine engine into namespace CineMax Horn
2006-02-23formating codePaweł Kołodziejski
2006-02-23Cleanup to remove duplicate type definesTravis Howell
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko