Age | Commit message (Expand) | Author |
2009-03-05 | Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ... | Jordi Vilalta Prat |
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-11-12 | Deleting save states via the launcher and the GMM is now supported in the cin... | Filippos Karapetis |
2008-11-12 | Saving and loading from the GMM is now supported in the cine engine | Filippos Karapetis |
2008-11-09 | - The GMM save dialog is now working for all engines which support the approp... | Filippos Karapetis |
2008-11-05 | Got rid of the unused 'filename' attribute in SaveStateDescriptor | Max Horn |
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat... | Max Horn |
2008-10-26 | Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ... | Filippos Karapetis |
2008-10-06 | Added new type Engine::Feature; pushed down some #include dependencies | Max Horn |
2008-08-16 | After merging trunk, Cine doesn't crash on RTL anymore. Awesome. | Christopher Page |
2008-08-15 | Fixes for Cine engine loading from launcher | Christopher Page |
2008-08-15 | Defined some MetaEngineFeatures for the engines, the launcher uses these feat... | Christopher Page |
2008-08-09 | Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-... | Christopher Page |
2008-08-08 | Added detection entry for the Sony published CD version of Future Wars. | Kari Salminen |
2008-08-05 | Add detection entry for a previously unrecognized 16 color PC version of Oper... | Kari Salminen |
2008-07-29 | Added --list-saves support for CINE | Christopher Page |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2008-04-05 | Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD... | Max Horn |
2008-03-14 | Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG... | Max Horn |
2008-03-14 | Advanced Detector: Changed fallback detector from a callback function pointer... | Max Horn |
2008-02-08 | Initial support for plugin types | Jordi Vilalta Prat |
2008-02-03 | Revised Engine plugin API to only provide a single func which returns a MetaE... | Max Horn |
2008-02-03 | Changed "COMPATIBLITY" to "COMPATIBILITY". | Torbjörn Andersson |
2008-02-02 | Moved AdvancedMetaEngine to namespace Common | Max Horn |
2008-02-02 | Converted the remaining engines to use MetaEngine | Jordi Vilalta Prat |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2007-11-04 | Mark the end of the Cine namespace. | Torbjörn Andersson |
2007-11-03 | Patch #1825276: "DETECTION: advanced detector engine simplification" | Eugene Sandulenko |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-06-12 | Patch #1733764: "Fallback detection patch". GSoC student. | Eugene Sandulenko |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-02-13 | Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or... | Max Horn |
2007-02-13 | AdvancedDetector changes: | Max Horn |
2007-02-13 | Rename Common::GF_XXX to Common::ADGF_XXX | Eugene Sandulenko |
2007-02-13 | Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and a... | Max Horn |
2007-02-13 | (re)added flags field to ADGameDescription, with currently only one value (GF... | Max Horn |
2007-02-04 | AdvancedDetector now has built-in fallback detection based on file lists. | Eugene Sandulenko |
2007-01-29 | Now AdvancedDetector could use single ID per engine. Also it can suggest | Eugene Sandulenko |
2007-01-28 | Add more paramteres to AdvancedDetector. Not used yet. | Eugene Sandulenko |
2007-01-25 | Lots of cleanup in the AdvancedDetector | Max Horn |
2007-01-25 | Reduce #include dependencies | Eugene Sandulenko |
2007-01-24 | Add optional size parameter to ADGameFileDescription. Not used now. | Eugene Sandulenko |
2007-01-24 | Hide all AdvacedDetector parameters into a structure for easier maintenance | Eugene Sandulenko |
2007-01-21 | Reduce dependency from common/advancedDetector.h | Eugene Sandulenko |
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko |
2007-01-15 | Fixed warning. | Torbjörn Andersson |
2006-12-29 | Make ADGameFileDescription is built in directly into ADGameDescription. | Eugene Sandulenko |
2006-12-19 | Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DET... | Max Horn |
2006-12-19 | Get rif od ARRAYSIZE in ADGameDescription | Eugene Sandulenko |