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path: root/engines/cine/detection.cpp
AgeCommit message (Collapse)Author
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134
2007-01-15Fixed warning.Torbjörn Andersson
svn-id: r25092
2006-12-29Make ADGameFileDescription is built in directly into ADGameDescription.Eugene Sandulenko
svn-id: r24947
2006-12-19Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ↵Max Horn
ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION, and real_ADVANCED_DETECTOR_DETECT_INIT_GAME to ADVANCED_DETECTOR_DETECT_INIT_GAME svn-id: r24896
2006-12-19Get rif od ARRAYSIZE in ADGameDescriptionEugene Sandulenko
svn-id: r24882
2006-12-19Got rid of ARRAYSIZE in advanceDetector callsEugene Sandulenko
svn-id: r24881
2006-12-07Remove unneeded #includeEugene Sandulenko
svn-id: r24813
2006-12-03Fixed indentation. (Oh, ok, I actually just wanted to test the new SVN accessTorbjörn Andersson
path.) svn-id: r24805
2006-11-12Reworked code in the advanced game detector (getting rid of much of the evil ↵Max Horn
#define hell it consisted of previously) svn-id: r24685
2006-11-11Improve international support in CINE engine.Eugene Sandulenko
svn-id: r24678
2006-11-10Next step in AdvancedDetector unification. Moved all common functions toEugene Sandulenko
macroses. Now typical usage is just list of macros with parameters and array of game details. svn-id: r24670
2006-11-03got rid of two memory leaksGregory Montoir
svn-id: r24589
2006-10-24const correctnessMax Horn
svn-id: r24488
2006-10-15Added MD5 for Future Wars included in the UK "Classic Collection".Torbjörn Andersson
svn-id: r24343
2006-10-15Reanmed CD -> "256 colors"Eugene Sandulenko
svn-id: r24339
2006-10-15Since proper detection is added to CinE, build it by default andEugene Sandulenko
announce as supported. Future Wars is completable. svn-id: r24321
2006-10-15Add proper game detection to CinE engine.Eugene Sandulenko
svn-id: r24320