Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko | |
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134 | |||
2007-01-15 | Fixed warning. | Torbjörn Andersson | |
svn-id: r25092 | |||
2006-12-29 | Make ADGameFileDescription is built in directly into ADGameDescription. | Eugene Sandulenko | |
svn-id: r24947 | |||
2006-12-19 | Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ↵ | Max Horn | |
ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION, and real_ADVANCED_DETECTOR_DETECT_INIT_GAME to ADVANCED_DETECTOR_DETECT_INIT_GAME svn-id: r24896 | |||
2006-12-19 | Get rif od ARRAYSIZE in ADGameDescription | Eugene Sandulenko | |
svn-id: r24882 | |||
2006-12-19 | Got rid of ARRAYSIZE in advanceDetector calls | Eugene Sandulenko | |
svn-id: r24881 | |||
2006-12-07 | Remove unneeded #include | Eugene Sandulenko | |
svn-id: r24813 | |||
2006-12-03 | Fixed indentation. (Oh, ok, I actually just wanted to test the new SVN access | Torbjörn Andersson | |
path.) svn-id: r24805 | |||
2006-11-12 | Reworked code in the advanced game detector (getting rid of much of the evil ↵ | Max Horn | |
#define hell it consisted of previously) svn-id: r24685 | |||
2006-11-11 | Improve international support in CINE engine. | Eugene Sandulenko | |
svn-id: r24678 | |||
2006-11-10 | Next step in AdvancedDetector unification. Moved all common functions to | Eugene Sandulenko | |
macroses. Now typical usage is just list of macros with parameters and array of game details. svn-id: r24670 | |||
2006-11-03 | got rid of two memory leaks | Gregory Montoir | |
svn-id: r24589 | |||
2006-10-24 | const correctness | Max Horn | |
svn-id: r24488 | |||
2006-10-15 | Added MD5 for Future Wars included in the UK "Classic Collection". | Torbjörn Andersson | |
svn-id: r24343 | |||
2006-10-15 | Reanmed CD -> "256 colors" | Eugene Sandulenko | |
svn-id: r24339 | |||
2006-10-15 | Since proper detection is added to CinE, build it by default and | Eugene Sandulenko | |
announce as supported. Future Wars is completable. svn-id: r24321 | |||
2006-10-15 | Add proper game detection to CinE engine. | Eugene Sandulenko | |
svn-id: r24320 |