Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-27 | Added a preliminary saving routine for Operation Stealth (Disabled by ↵ | Kari Salminen | |
default, needs more work still. WIP!). Added backgrounds' name saving (8 names in Operation Stealth instead of just 1 like in Future Wars). Added 256 color palette saving and restoring (One of the palettes isn't properly handled yet though). svn-id: r33349 | |||
2008-07-22 | Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves): | Kari Salminen | |
- Changed savegame loading related functions to use SeekableReadStream rather than InSaveFile so MemoryReadStream can be used transparently. - Fixed loadResourcesFromSave to load multiframe animations correctly and to load 0.11.0/0.11.1 Future Wars savegames which used a slightly different format. - Added a savegame format detector that tries to detect between the old Future Wars savegame format, the new one and a broken revision of the new one. - Changed makeLoad to first load the savegame fully into memory and only then handle it (If the savegame's packed then it's unpacked first). If the packed savegame can't tell its unpacked size (i.e. it's using zlib format) then we'll try to load up to 256kB of the savegame data. Thanks to wjp for his help with nailing this release critical bug. svn-id: r33192 | |||
2008-07-17 | Patch #2019455: Patch for reducing the BSS size of Cine engine. | Kari Salminen | |
svn-id: r33087 | |||
2008-07-07 | Fix for bathroom door opening crash in Operation Stealth's start. | Kari Salminen | |
svn-id: r32951 | |||
2008-06-09 | Fixed warnings. (Mainly, GCC 4.3 doesn't want you to use "char" as an array | Torbjörn Andersson | |
index. Probably because it's undefined whether or not it's signed.) svn-id: r32637 | |||
2008-05-29 | Fixed a crash that occurs when OS starts | Filippos Karapetis | |
svn-id: r32366 | |||
2008-05-24 | Patch #1969189: "CinE renderer rewrite" | Eugene Sandulenko | |
svn-id: r32257 | |||
2008-04-21 | Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost | Eugene Sandulenko | |
svn-id: r31651 | |||
2008-04-07 | Patch #1913862: "CinE Script system" | Eugene Sandulenko | |
svn-id: r31444 | |||
2007-12-14 | renamed several structures, variables and functions | Gregory Montoir | |
svn-id: r29860 | |||
2007-12-13 | use CLIP template for clipping, made an array static const and renamed ↵ | Gregory Montoir | |
MAX_OBJECTDATA to MAX_VAR svn-id: r29853 | |||
2007-12-13 | Cleanup | Filippos Karapetis | |
svn-id: r29843 | |||
2007-12-09 | - minor screen fix for OS | Gregory Montoir | |
- added new debug channel for sound - updated 2 opcodes comments svn-id: r29790 | |||
2007-12-08 | simplified gfxConvertSpriteToRaw, some renaming | Gregory Montoir | |
svn-id: r29758 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-19 | removed 4 unused offscreen buffers ; also changed several 64k buffers to be ↵ | Gregory Montoir | |
dynamically allocated. svn-id: r26879 | |||
2007-05-18 | added debug code to display sprite masks | Gregory Montoir | |
svn-id: r26865 | |||
2007-05-18 | added missing MIN() calls | Gregory Montoir | |
svn-id: r26864 | |||
2007-05-17 | moved gfx related functions from various.cpp/.h to gfx.cpp/.h and fixed ↵ | Gregory Montoir | |
indentation of previous commit svn-id: r26863 | |||
2007-05-17 | added code for gfxSpriteFunc1 and gfxSpriteFunc2, which are used for sprite ↵ | Gregory Montoir | |
masking (see also bug #1624797) svn-id: r26861 | |||
2007-02-12 | Merged the "palette manager" into the cursor manager. It was only used to | Torbjörn Andersson | |
manage *cursor* palettes, so the name was misleading. svn-id: r25500 | |||
2006-11-23 | et up cursor palette. This fixes Amiga/Atari versions and makes cursor more | Eugene Sandulenko | |
visible in most cases. svn-id: r24766 | |||
2006-11-18 | Implement o1_fadeToBlack() | Eugene Sandulenko | |
svn-id: r24738 | |||
2006-10-15 | Add proper game detection to CinE engine. | Eugene Sandulenko | |
svn-id: r24320 | |||
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson | |
recently added (cursor) palette manager) so that the cursor can be properly restored after returning from the GUI. If there's any C++ magic that can keep the backend functions from being called by anything else than these managing classes, that would probably be a good idea. Also, since the cursor manager keeps a copy of the cursor image, perhaps there are at least some backends that will no longer need to? svn-id: r22639 | |||
2006-04-13 | Work around crash in drawSpriteRaw(). In Future Wars, when going to the future, | Torbjörn Andersson | |
I walked back to the room where I first arrived. At that point, maskPtr was NULL for reasons yet unknown. svn-id: r21839 | |||
2006-04-08 | Cleanup. | Torbjörn Andersson | |
svn-id: r21683 | |||
2006-04-07 | This may look like a less good way of transforming three bits of colour into | Torbjörn Andersson | |
eight bits. Perhaps it is. But it seems to match the output from DOSbox when running Future Wars, and I tend to trust DOSbox in such matters. svn-id: r21658 | |||
2006-03-23 | uint8 -> byte | Eugene Sandulenko | |
svn-id: r21414 | |||
2006-03-23 | Made mouse more responsive | Eugene Sandulenko | |
svn-id: r21413 | |||
2006-03-16 | - added defines to handle the different mouse cursors | Gregory Montoir | |
- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used - renamed some variables - constify'ed function arguments - minor cleanup svn-id: r21338 | |||
2006-03-15 | added mouse cursors | Gregory Montoir | |
svn-id: r21321 | |||
2006-02-25 | Some more cine header cleanup | Max Horn | |
svn-id: r20859 | |||
2006-02-25 | Reducing the header dependencies in cine a bit more | Max Horn | |
svn-id: r20857 | |||
2006-02-25 | Moved cine engine into namespace Cine | Max Horn | |
svn-id: r20851 | |||
2006-02-24 | cleanup | Gregory Montoir | |
svn-id: r20846 | |||
2006-02-23 | formating code | Paweł Kołodziejski | |
svn-id: r20835 | |||
2006-02-23 | Cleanup to remove duplicate type defines | Travis Howell | |
svn-id: r20821 | |||
2006-02-22 | Initial version of Cinematique engine evo 1. | Eugene Sandulenko | |
svn-id: r20813 |