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path: root/engines/cine/part.cpp
AgeCommit message (Expand)Author
2012-09-07CINE: A little bit enforcement of our formatting guidelines.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
2010-08-09CINE: eliminate global variablesEugene Sandulenko
2010-04-21CINE: Change Doxygen commands to match our CFCMax Horn
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-01-30do not include common/debug.h from common/util.hMax Horn
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-08-19Fix for bug #2057637: FW: Spaceship glitches in demo (regression).Kari Salminen
2008-08-12Added possibility to get the read resource's size from readBundleFile. Made l...Kari Salminen
2008-08-11Changed partBuffer from a pointer to a Common::Array. Removed numElementInPar...Kari Salminen
2008-08-11Added a safeguard to readBundleFile so it shouldn't corrupt memory even if th...Kari Salminen
2008-08-11Changed readBundleFile to unpack data in-place and added debugging messages t...Kari Salminen
2008-08-09Small cleanup: Renamed rol to rolByte and made it handle all cases.Kari Salminen
2008-08-08Added detection entry for the Sony published CD version of Future Wars.Kari Salminen
2008-07-29Changed class File (and derived classes) to only support read-only access; ad...Max Horn
2008-06-13Made CineUnpacker::unpack more robust & secure. It shouldn't crash now with a...Kari Salminen
2008-06-10Objectified the Delphine decompression routine (i.e. delphineUnpack).Kari Salminen
2008-06-08Fixed readVolCnf() filename length detection and converted fixVolCnfFileName-...Kari Salminen
2008-04-07Patch #1913862: "CinE Script system"Eugene Sandulenko
2007-12-14CleanupFilippos Karapetis
2007-12-08amiga demo version of OS has a VOL.CNF file so I assume full versions of the ...Gregory Montoir
2007-12-08reverted part of commit #29749, inplace unpacking doesn't work with .ani dataGregory Montoir
2007-12-07backported some changes for OSGregory Montoir
2007-06-08Fixed some Valgrind warnings (overlapping source and destination in strcpy()).Torbjörn Andersson
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-30cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also...Gregory Montoir
2007-05-29added code for freePartRange, freePartEntry and freeOverlay (also renamed som...Gregory Montoir
2007-05-20made the resource loading function case insensitive to the filename and remov...Gregory Montoir
2007-05-13removed duplicated code (BASESON datafiles can be loaded with the existing bu...Gregory Montoir
2006-11-23Dump global scripts too.Eugene Sandulenko
2006-11-22Fix MSVC2005 warnings. Please, review the changes.Eugene Sandulenko
2006-10-15Add proper game detection to CinE engine.Eugene Sandulenko
2006-05-26As far as I can tell, there's no longer any reason for PartBuffer and AnimDataTorbjörn Andersson
2006-03-23uint8 -> byteEugene Sandulenko
2006-03-23Got rid of ASSERT and ASSERT_PTR definesEugene Sandulenko
2006-03-23Make copy protection in OS and FW turnable. Still buggyEugene Sandulenko
2006-03-16- added defines to handle the different mouse cursorsGregory Montoir
2006-03-15added mouse cursorsGregory Montoir
2006-03-03Eliminate flip_support.cpp file.Eugene Sandulenko
2006-02-27cleanupGregory Montoir
2006-02-25cleanup unpacking function and get rid of an old hack to prevent buffer overf...Gregory Montoir
2006-02-25cleanup (endianess fixes, fixed partBufferStruct structure)Gregory Montoir
2006-02-25Some more cine header cleanupMax Horn
2006-02-25Reducing the header dependencies in cine a bit moreMax Horn
2006-02-25Use static/const on data tables when possible (this helps the compiler to opt...Max Horn
2006-02-25Moved cine engine into namespace CineMax Horn
2006-02-23formating codePaweł Kołodziejski
2006-02-23Cleanup to remove duplicate type definesTravis Howell