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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cine
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texte.cpp
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Author
2008-07-17
Patch #2019455: Patch for reducing the BSS size of Cine engine.
Kari Salminen
2008-06-09
Fixed warnings. (Mainly, GCC 4.3 doesn't want you to use "char" as an array
Torbjörn Andersson
2008-05-24
Patch #1969189: "CinE renderer rewrite"
Eugene Sandulenko
2008-04-07
Patch #1913862: "CinE Script system"
Eugene Sandulenko
2007-12-14
renamed several structures, variables and functions
Gregory Montoir
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-30
cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also...
Gregory Montoir
2007-02-01
Used Fingolfin's workaround for a bogus (?) warning produced by some versions
Torbjörn Andersson
2006-12-19
Fix warning about a const cast
Max Horn
2006-11-18
Implement naming save games in cinE. See also FR #1579780: "FW: naming save
Eugene Sandulenko
2006-11-13
Implement reading font data from external files for OS.
Eugene Sandulenko
2006-11-11
Improve international support in CINE engine.
Eugene Sandulenko
2006-10-15
Add proper game detection to CinE engine.
Eugene Sandulenko
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-02-25
Some more cine header cleanup
Max Horn
2006-02-25
Moved cine engine into namespace Cine
Max Horn
2006-02-24
cleanup
Gregory Montoir
2006-02-23
formating code
Paweł Kołodziejski
2006-02-23
Cleanup to remove duplicate type defines
Travis Howell
2006-02-23
Fixed some of the compiler warnings.
Torbjörn Andersson
2006-02-22
Initial version of Cinematique engine evo 1.
Eugene Sandulenko