index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
cine
/
various.cpp
Age
Commit message (
Expand
)
Author
2008-07-30
Debug printing a couple more relevant variables in addAni.
Kari Salminen
2008-07-30
Added some debug aids related to addAni and the processSeqList crashing.
Kari Salminen
2008-07-29
Added purgeSeqList function (Used in mainloop now). Let's see if this helps a...
Kari Salminen
2008-07-29
Added a debug message to loadTempSaveOS's to check whether we loaded the whol...
Kari Salminen
2008-07-29
Rearranged parts of the Operation Stealth savegame loading routine.
Kari Salminen
2008-07-28
Fixing 'warning: comparison of unsigned expression < 0 is always false'
Max Horn
2008-07-28
Added loading of temporary Operation Stealth savegames. Needs testing!
Kari Salminen
2008-07-28
Added remaining load functions needed for the Operation Stealth savegame form...
Kari Salminen
2008-07-28
Cut Future Wars savegame loading routine into parts that can be reused when l...
Kari Salminen
2008-07-28
Now detects temporary Operation Stealth savegame format and saves it. No load...
Kari Salminen
2008-07-28
Made the savegame loading routine choose between loading a Future Wars or an ...
Kari Salminen
2008-07-27
Added a preliminary saving routine for Operation Stealth (Disabled by default...
Kari Salminen
2008-07-27
Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256).
Kari Salminen
2008-07-27
Cut savegame loading into smaller functional parts (resetEngine, loadPlainSav...
Kari Salminen
2008-07-22
Fix warnings in CINE
Max Horn
2008-07-22
Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves):
Kari Salminen
2008-07-18
Added savefile position comments to savegame loading routine (Helpful for deb...
Kari Salminen
2008-07-14
Fix for bug #2016647 (FW: crash with italian amiga version).
Kari Salminen
2008-07-02
Fully implemented processSeqListElement
Kari Salminen
2008-07-01
Fixed unitialized variables
Max Horn
2008-06-30
Fixed addAni (A test before using resetGfxEntityEntry was incorrect). Also ad...
Kari Salminen
2008-06-30
Implemented resetGfxEntityEntry and made it used where appropriate (The funct...
Kari Salminen
2008-06-26
Fixed opcode:
Kari Salminen
2008-06-25
Implemented support for zoneQuery (Operation Stealth specific).
Kari Salminen
2008-06-25
Implemented opcode:
Kari Salminen
2008-05-24
Patch #1969189: "CinE renderer rewrite"
Eugene Sandulenko
2008-04-24
Fixed regression: CINE games crashed when a message box appeared (patch by ne...
Filippos Karapetis
2008-04-21
Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost
Eugene Sandulenko
2008-04-07
Patch #1913862: "CinE Script system"
Eugene Sandulenko
2008-01-28
Fixed the spaces before tabs.
Jordi Vilalta Prat
2008-01-01
Slightly modified patch #1848173: "ScriptVars class implementation for CinE"
Eugene Sandulenko
2007-12-21
Slight cleanup
Filippos Karapetis
2007-12-14
renamed several structures, variables and functions
Gregory Montoir
2007-12-14
Added a note, switched to CLIP template for clipping, some cleanup
Filippos Karapetis
2007-12-13
Fixed one more regression from the latest cleanup
Filippos Karapetis
2007-12-13
Fixed a regression from the latest cleanup
Filippos Karapetis
2007-12-13
Muting the compiler :P
Sven Hesse
2007-12-13
Cleanup and simplification
Filippos Karapetis
2007-12-13
Changed the C style malloc/free to the C++ style new/delete
Filippos Karapetis
2007-12-12
Fixed warning about casting away constness.
Torbjörn Andersson
2007-12-12
Cleanup, removed duplicate code
Filippos Karapetis
2007-12-09
- minor screen fix for OS
Gregory Montoir
2007-12-08
simplified gfxConvertSpriteToRaw, some renaming
Gregory Montoir
2007-12-08
Cleanup and simplification
Filippos Karapetis
2007-12-07
backported some changes for OS
Gregory Montoir
2007-09-19
Modified patch #1738058: "Action recorder".
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-07-02
Fix bug where an object was accessed after it was deleted in cine engine
Neil Millstone
2007-06-22
Cleaning up after myself (I blame it on, err, uhh... the Vogons?)
Max Horn
2007-06-22
Changed more code to use Common::KEYCODE_ enum
Max Horn
[next]