Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-09 | Casting an array of integers to a pointer to a struct seems like a pretty hacky | Torbjörn Andersson | |
thing to do. This replacement hopefully works as intended. svn-id: r21724 | |||
2006-04-09 | Minor cleanup, but savegames still don't work as well as I had hoped... | Torbjörn Andersson | |
svn-id: r21720 | |||
2006-04-09 | Fixed savegame saving/loading. I haven't done anything about the user | Torbjörn Andersson | |
interface, so it's still even worse than in the original interpreter (just like in cinE, presumably), but at least it no longer crashes when loading the saved game, and hopefully the correct palette is saved. svn-id: r21718 | |||
2006-04-08 | Some more Operation Stealth changes. Mostly stubs. | Torbjörn Andersson | |
svn-id: r21699 | |||
2006-04-08 | Cleanup. | Torbjörn Andersson | |
svn-id: r21683 | |||
2006-04-08 | Began collecting hard-coded language-specific strings in a new initLanguage() | Torbjörn Andersson | |
function. It's now possible to choose between English and French menus, and the command string preposition in English is "on", not "sur". There are still plenty of hard-coded French messages to do with savegame handling. I haven't done anything about them. svn-id: r21682 | |||
2006-04-05 | Use English strings for the system and confirm menus, to be consistent with the | Torbjörn Andersson | |
command menu. There are still some other hard-coded French messages in the code, though. svn-id: r21634 | |||
2006-04-05 | I don't think assert(0) is a particularly helpful error message... | Torbjörn Andersson | |
svn-id: r21630 | |||
2006-04-05 | Fix character spacing in text blurbs. | Eugene Sandulenko | |
svn-id: r21629 | |||
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵ | Max Horn | |
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500 | |||
2006-03-23 | uint8 -> byte | Eugene Sandulenko | |
svn-id: r21414 | |||
2006-03-23 | Got rid of ASSERT and ASSERT_PTR defines | Eugene Sandulenko | |
svn-id: r21412 | |||
2006-03-16 | - added defines to handle the different mouse cursors | Gregory Montoir | |
- revised the way NUM_MAX_PARTDATA and NUM_MAX_ANIMDATA are used - renamed some variables - constify'ed function arguments - minor cleanup svn-id: r21338 | |||
2006-03-15 | added mouse cursors | Gregory Montoir | |
svn-id: r21321 | |||
2006-03-09 | minor cleanup. | Gregory Montoir | |
svn-id: r21189 | |||
2006-03-09 | oo'ified sound code and added basic support for OS adlib music. | Gregory Montoir | |
svn-id: r21186 | |||
2006-03-03 | Eliminate flip_support.cpp file. | Eugene Sandulenko | |
svn-id: r21045 | |||
2006-03-02 | fixed compilation. | Gregory Montoir | |
svn-id: r21014 | |||
2006-02-27 | cleanup | Gregory Montoir | |
svn-id: r20957 | |||
2006-02-25 | cleanup (endianess fixes, fixed partBufferStruct structure) | Gregory Montoir | |
svn-id: r20881 | |||
2006-02-25 | Some more cine header cleanup | Max Horn | |
svn-id: r20859 | |||
2006-02-25 | Reducing the header dependencies in cine a bit more | Max Horn | |
svn-id: r20857 | |||
2006-02-25 | - avoid using typedef for structs (it is just not necessary in C++) | Max Horn | |
- added a const/static here and there - started to reduce header dependencies svn-id: r20856 | |||
2006-02-25 | Moved cine engine into namespace Cine | Max Horn | |
svn-id: r20851 | |||
2006-02-24 | cleanup | Gregory Montoir | |
svn-id: r20846 | |||
2006-02-23 | formating code | Paweł Kołodziejski | |
svn-id: r20837 | |||
2006-02-23 | Fix a few compile warnings. | Travis Howell | |
svn-id: r20826 | |||
2006-02-23 | Fix a few compile warnings. | Travis Howell | |
svn-id: r20824 | |||
2006-02-23 | Fixed some more compiler warnings. Many still remain. | Torbjörn Andersson | |
svn-id: r20823 | |||
2006-02-23 | Cleanup to remove duplicate type defines | Travis Howell | |
svn-id: r20821 | |||
2006-02-22 | Initial version of Cinematique engine evo 1. | Eugene Sandulenko | |
svn-id: r20813 |