Age | Commit message (Expand) | Author |
2013-08-08 | COMMON: Rename ConfigFile to INIFile. | Johannes Schickel |
2013-08-03 | COMPOSER: Take advantage of Surface::getPixels. | Johannes Schickel |
2013-08-03 | COMPOSER: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel |
2013-01-26 | JANITORIAL: Enforce "} // End of namespace" with a single space after }. | Johannes Schickel |
2012-11-23 | COMPOSER: Fix order of directoryGlobs qualifiers. | D G Turner |
2012-10-20 | COMPOSER: Change screen surface variable naming for clarity. | D G Turner |
2012-10-20 | COMPOSER: Close two memory leaks. | D G Turner |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel |
2012-07-08 | COMPOSER: Fix parsing v1 book groups. | Alyssa Milburn |
2012-02-15 | COMPOSER: Add Detection Entries for 3 V1 Magic Tales Mac Variants. | D G Turner |
2012-02-15 | COMPOSER: Add Detection Entry for Liam Finds a Story Mac. | D G Turner |
2012-02-15 | COMPOSER: Add Detection Entry for Princess and the Crab Mac. | D G Turner |
2012-02-15 | COMPOSER: Add Detection Entry for Sleeping Cub Mac. | D G Turner |
2012-02-15 | COMPOSER: Add detection entries for 3 V1 Magic Tales games. | D G Turner |
2011-11-05 | COMPOSER: Don't delete pipe streams too early. | Alyssa Milburn |
2011-11-05 | COMPOSER: Implement V1 random events. | Alyssa Milburn |
2011-11-05 | COMPOSER: Fix non-pipe audio buffers. | Alyssa Milburn |
2011-11-05 | COMPOSER: Support keyboard shortcuts. | Alyssa Milburn |
2011-11-05 | COMPOSER: Parse ambients (V1 sprite buttons). | Alyssa Milburn |
2011-11-05 | COMPOSER: Play V1 pipe audio. | Alyssa Milburn |
2011-11-04 | COMPOSER: Fix kOldOpPlayWav. | Alyssa Milburn |
2011-11-04 | COMPOSER: Handle V1 pipes properly. | Alyssa Milburn |
2011-11-04 | COMPOSER: Add support for V1 pipes. | Alyssa Milburn |
2011-11-04 | COMPOSER: Don't pass first param for V1 mouse events. | Alyssa Milburn |
2011-11-04 | COMPOSER: Implement/stub the rest of V1 scripting. | Alyssa Milburn |
2011-11-04 | COMPOSER: Improve check for invalid CTBLs. | Alyssa Milburn |
2011-11-04 | COMPOSER: Factor out button activation code. | Alyssa Milburn |
2011-11-04 | COMPOSER: Fix reading rollover scripts for V1 buttons. | Alyssa Milburn |
2011-11-03 | COMPOSER: Add some incomplete V1 scripting support. | Alyssa Milburn |
2011-11-03 | COMPOSER: Provide default mouse cursor if needed. | Alyssa Milburn |
2011-11-03 | COMPOSER: Add support for loading V1 pages. | Alyssa Milburn |
2011-10-24 | COMPOSER: Add GUIO_NOASPECT to Composer engine | Strangerke |
2011-10-23 | AD: Switched rest of the engines to new GUIO | Eugene Sandulenko |
2011-09-12 | COMPOSER: Silence a false positive warning in MSVC | Filippos Karapetis |
2011-08-25 | COMPOSER: Update detection entries to avoid using install.inf | Eugene Sandulenko |
2011-08-24 | COMPOSER: Detect/run Mac versions of Darby/Gregory. | Alyssa Milburn |
2011-08-24 | COMPOSER: Handle Mac-style filenames in paths. | Alyssa Milburn |
2011-08-24 | COMPOSER: Mark demos with ADGF_DEMO. | Alyssa Milburn |
2011-08-23 | COMPOSER: Change a common warning to use debug(). | Alyssa Milburn |
2011-08-23 | COMPOSER: Another attempt to fix timing issues. | Alyssa Milburn |
2011-08-23 | COMPOSER: Remove broken quitGame call. | Alyssa Milburn |
2011-08-23 | COMPOSER: Replace install.inf with book.ini in some detection entries. | Alyssa Milburn |
2011-08-13 | COMPOSER: Support reading V1 buttons. | Alyssa Milburn |
2011-08-13 | COMPOSER: Split out filename mangling into a separate function. | Alyssa Milburn |
2011-08-13 | COMPOSER: Tweak button z-ordering slightly. | Alyssa Milburn |
2011-08-12 | COMPOSER: Catch up with animations if we're starved of CPU time. | Alyssa Milburn |
2011-08-12 | COMPOSER: Don't ignore setCursorVisible when there's no cursor yet. | Alyssa Milburn |
2011-08-11 | COMPOSER: Stop kBitmapSpp32 writing off the end of the buffer. | Alyssa Milburn |
2011-08-10 | COMPOSER: Add detection for Dragor FR and Gregory FR | Strangerke |
2011-08-06 | COMPOSER: Added detection entries for 2 more games | Eugene Sandulenko |