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path: root/engines/cruise/cruise.cpp
AgeCommit message (Expand)Author
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
2009-10-09Fixed all memory leaks as far as the initial title screenPaul Gilbert
2009-10-09Set up a basic tracing system for all memory allocations to help track down m...Paul Gilbert
2009-09-24Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings an...Filippos Karapetis
2009-09-24Fixed some more warnings about unreachable codeFilippos Karapetis
2009-09-14Add preliminary support for German Amiga version.Johannes Schickel
2009-08-24Bugfix for freeze when the in-game Pause 'P' key is usedPaul Gilbert
2009-08-09Removed redundant code related to Midi handlingPaul Gilbert
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-07-11Added initialisation of paging screens when the game startsPaul Gilbert
2009-07-11Active background screens are now properly freed when the game exitsPaul Gilbert
2009-06-30Made the music/sfx volume settings actually affect the in-game music/sfx volumePaul Gilbert
2009-06-14Beginnings of music support for Cruise, based on the cine engine sound code (...Paul Gilbert
2009-05-31Slowed down the game to match the original, and introduced the ability to alt...Paul Gilbert
2009-05-28Replaced the original implementation of walk box handling with a cleaner, str...Paul Gilbert
2009-05-13Reintroduced language string lists as a fallback for DELPHINE.LNG, since not ...Paul Gilbert
2009-05-13Moved the construction of _sound and _music to the constructor, in case the r...Paul Gilbert
2009-04-18Added support for the global menu save/loading, and changed the savegame form...Paul Gilbert
2009-04-05Created stub manager class for sound effectsPaul Gilbert
2009-04-01Laid the basics for music handlingPaul Gilbert
2009-03-07Fixed some method parameters, changed the main loop to a method of the engine...Paul Gilbert
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
2009-02-19In progress work on cleaning up the font system - giving proper variable name...Paul Gilbert
2009-02-14Changed the list of language dependant strings from being hard-coded to dynam...Paul Gilbert
2009-02-11Added debugger consolePaul Gilbert
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
2009-01-25Minor cleanup and changed g_cruise to _vm for consistencyPaul Gilbert
2009-01-16Code formatting fixes, automatically performed by astyleMax Horn
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-02-15Merged lots of _mixer->isReady() warnings into a single one in Engine constru...Max Horn
2007-12-27Early pathfindingVincent Hamm
2007-12-24-Fade in/fade outVincent Hamm
2007-12-18Fix loading savegame from original interpreterVincent Hamm
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
2007-10-28Implement cursorsVincent Hamm
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-30Removing useless common/fs.h includesMax Horn
2007-05-01Fixed PalmOS ARM global object allocationChris Apers
2007-04-27Fix code formatting (partially) and guard defines in includes.Eugene Sandulenko
2007-04-27Add cruise source code for scummvmVincent Hamm