Age | Commit message (Expand) | Author |
2009-10-09 | Fixed all memory leaks as far as the initial title screen | Paul Gilbert |
2009-10-09 | Set up a basic tracing system for all memory allocations to help track down m... | Paul Gilbert |
2009-09-24 | Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings an... | Filippos Karapetis |
2009-09-24 | Fixed some more warnings about unreachable code | Filippos Karapetis |
2009-09-14 | Add preliminary support for German Amiga version. | Johannes Schickel |
2009-08-24 | Bugfix for freeze when the in-game Pause 'P' key is used | Paul Gilbert |
2009-08-09 | Removed redundant code related to Midi handling | Paul Gilbert |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-07-11 | Added initialisation of paging screens when the game starts | Paul Gilbert |
2009-07-11 | Active background screens are now properly freed when the game exits | Paul Gilbert |
2009-06-30 | Made the music/sfx volume settings actually affect the in-game music/sfx volume | Paul Gilbert |
2009-06-14 | Beginnings of music support for Cruise, based on the cine engine sound code (... | Paul Gilbert |
2009-05-31 | Slowed down the game to match the original, and introduced the ability to alt... | Paul Gilbert |
2009-05-28 | Replaced the original implementation of walk box handling with a cleaner, str... | Paul Gilbert |
2009-05-13 | Reintroduced language string lists as a fallback for DELPHINE.LNG, since not ... | Paul Gilbert |
2009-05-13 | Moved the construction of _sound and _music to the constructor, in case the r... | Paul Gilbert |
2009-04-18 | Added support for the global menu save/loading, and changed the savegame form... | Paul Gilbert |
2009-04-05 | Created stub manager class for sound effects | Paul Gilbert |
2009-04-01 | Laid the basics for music handling | Paul Gilbert |
2009-03-07 | Fixed some method parameters, changed the main loop to a method of the engine... | Paul Gilbert |
2009-03-01 | Engines: Fused several init&go methods into a single run method | Max Horn |
2009-02-19 | In progress work on cleaning up the font system - giving proper variable name... | Paul Gilbert |
2009-02-14 | Changed the list of language dependant strings from being hard-coded to dynam... | Paul Gilbert |
2009-02-11 | Added debugger console | Paul Gilbert |
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn |
2009-01-25 | Minor cleanup and changed g_cruise to _vm for consistency | Paul Gilbert |
2009-01-16 | Code formatting fixes, automatically performed by astyle | Max Horn |
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-02-15 | Merged lots of _mixer->isReady() warnings into a single one in Engine constru... | Max Horn |
2007-12-27 | Early pathfinding | Vincent Hamm |
2007-12-24 | -Fade in/fade out | Vincent Hamm |
2007-12-18 | Fix loading savegame from original interpreter | Vincent Hamm |
2007-11-03 | Patch #1825276: "DETECTION: advanced detector engine simplification" | Eugene Sandulenko |
2007-10-28 | Implement cursors | Vincent Hamm |
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-30 | Removing useless common/fs.h includes | Max Horn |
2007-05-01 | Fixed PalmOS ARM global object allocation | Chris Apers |
2007-04-27 | Fix code formatting (partially) and guard defines in includes. | Eugene Sandulenko |
2007-04-27 | Add cruise source code for scummvm | Vincent Hamm |