aboutsummaryrefslogtreecommitdiff
path: root/engines/cruise
AgeCommit message (Expand)Author
2019-11-03ENGINES: Stop using 'single id'Bastien Bouclet
2019-11-03ENGINES: Add an engine ID to all the enginesBastien Bouclet
2019-10-23CRUISE: Correct Parameter Sanity Checks in Several FunctionsD G Turner
2019-10-19CRUISE: Fix Missing Default Switch CasesD G Turner
2018-12-10ENGINES: Normalize the getName() result of metaenginesBastien Bouclet
2018-07-31CRUISE: Fix Possible Invalid Thumbnail Pointer Access.D G Turner
2018-05-05ALL: Use CLIP to clip volumesAdrian Frühwirth
2018-04-07ALL: Load savegame thumbnail only when necessaryAdrian Frühwirth
2017-11-10ALL: Fix misuse of comma operatorColin Snover
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2017-08-06CRUISE: Add explicit fall through comments to switchPaul Gilbert
2017-08-06JANITORIAL: Silence more GCC 7 warningsTorbjörn Andersson
2016-12-10CRUISE: Fix font space widthDaniel Plakhotich
2016-12-09CRUISE: font: Don't overwrite transparent pixelsDaniel Plakhotich
2016-05-17CINE: Remove useless code.Eugene Sandulenko
2016-05-11CRUISE: Safer string manipulationEugene Sandulenko
2016-05-09CRUISE: Plug another memory leakEugene Sandulenko
2016-05-07CRUISE: Plug memory leakEugene Sandulenko
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2016-03-08ENGINES: Make variable names of ADGameDescription conform to our guidelines.Johannes Schickel
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-02-25CRUISE: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-01-26CRUISE: Only request actual save slots in listSaves.Johannes Schickel
2015-07-07AUDIO: Remove all AudioStream access to OPLMatthew Hoops
2015-07-07CRUISE: Use the built-in OPL timerMatthew Hoops
2015-07-07AUDIO: Remove the sample rate configuration from the OPL codeMatthew Hoops
2015-07-07AUDIO: Remove the legacy OPL APIMatthew Hoops
2014-06-15CRUISE: Add a safeguard to avoid a potential null pointer derefenreceStrangerke
2014-06-10CRUISE: Remove some useless variables, use a boolean for a variableStrangerke
2014-06-09CRUISE: Initialize some variablesStrangerke
2014-06-09CRUISE: some more renaming, remove another useless variableStrangerke
2014-06-09CRUISE: Remove a couple of useless variablesStrangerke
2014-06-09CRUISE: Initialize some variables in the contractor, change some variables to...Strangerke
2014-06-08CRUISE: Directly use assert.Johannes Schickel
2014-06-07CRUISE: Add a safeguard, some minor rework in BackgroundIncrustStrangerke
2014-06-07CRUISE: Add a couple of checks to avoid the use of negative indices in arrays...Strangerke
2014-06-07CRUISE: Some minor rework in script handlerStrangerke
2014-06-07CRUISE: Add some comments, remove some optional bracketsStrangerke
2014-06-07CRUISE: Fix a null pointer dereferenceStrangerke
2014-06-06CRUISE: Fix some more CppCheck warningsStrangerke
2014-06-06CRUISE: Reduce the scope of some more variablesStrangerke
2014-06-06CRUISE: Fix CppCheck warnings in gfxModuleStrangerke
2014-06-06CRUISE: Reduce the scope of several variables in processActorWalk()Strangerke
2014-06-06CRUISE: Disable a bit more efficiently some code in Op_Random() and Op_PlayFx()Strangerke
2014-06-06CRUISE: Reduce the scope of variables in fillpoly()Strangerke
2014-06-06CRUISE: disable more efficiently some codeStrangerke
2014-06-06CRUISE: Fix a couple of CppCheck warnings in VolumeStrangerke
2014-06-05CRUISE: Remove useless code in addAnimation()Strangerke
2014-06-05CRUISE: Remove logically dead code in SoundStrangerke
2014-06-01CRUISE: More rework and renaming on the decompilerStrangerke