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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cruise
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Author
2010-01-08
Switch Mixer::playInputStream to use DisposeAfterUse::Flag
Max Horn
2010-01-08
Move DisposeAfterUse::Flag from Common to global namespace, and into a new he...
Max Horn
2010-01-07
The default keycolor for mouse pointers used to be 255.
Marcus Comstedt
2010-01-03
Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
Torbjörn Andersson
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-10-18
Introduced new type Common::DisposeAfterUse::Flag
Max Horn
2009-10-10
Fixed memory leaks in savegame restoring
Paul Gilbert
2009-10-10
Game now completely starts up without memory leaks
Paul Gilbert
2009-10-10
Further memory leak fixes
Paul Gilbert
2009-10-09
Fix warning
Max Horn
2009-10-09
Fixed all memory leaks as far as the initial title screen
Paul Gilbert
2009-10-09
Set up a basic tracing system for all memory allocations to help track down m...
Paul Gilbert
2009-10-03
Added a +1 for dirty rectangle calculation so final column of changed area is...
Paul Gilbert
2009-10-02
Bugfix for dirty rects getting lost during room fade-ins
Paul Gilbert
2009-09-26
Bugfix for the dirty rects for drawn sprites when the sprite is partially off...
Paul Gilbert
2009-09-26
Dirty rects fix for pixels remaining on screen changes
Paul Gilbert
2009-09-24
Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings an...
Filippos Karapetis
2009-09-24
Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent war...
Filippos Karapetis
2009-09-24
Changed createResFileEntry() to error out again
Filippos Karapetis
2009-09-24
Fixed some more warnings about unreachable code
Filippos Karapetis
2009-09-24
CRUISE: Fixed some warnings about unreachable code
Filippos Karapetis
2009-09-23
Removed redundant offset from dirty rect calculation logic
Paul Gilbert
2009-09-14
Add preliminary support for German Amiga version.
Johannes Schickel
2009-09-11
Added an experimental screen transition dirty rect calculation code which sho...
Paul Gilbert
2009-09-11
Bugfix for the boundaries of changing objects used for dirty rect calculations
Paul Gilbert
2009-08-24
Bugfix for freeze when the in-game Pause 'P' key is used
Paul Gilbert
2009-08-24
Added code to launch the GMM save/load dialogues from the in-game Player menu...
Paul Gilbert
2009-08-17
Switched event loop while/do to do/while, to ensure event handling occurs eve...
Paul Gilbert
2009-08-16
Added detection entry for the UK 16 colour version
Paul Gilbert
2009-08-15
Added const qualifiers to static data.
Johannes Schickel
2009-08-15
Added Dirty Rect handling functionality
Paul Gilbert
2009-08-09
Removed redundant code related to Midi handling
Paul Gilbert
2009-08-09
Slight adjustment to Spanish font lookup table, based on mac_es's description...
Paul Gilbert
2009-08-03
Bugfix to correctly reset the music tempo when loading a savegame
Paul Gilbert
2009-07-31
Fix bug with the event loop that was discarding pending events rather than le...
Paul Gilbert
2009-07-30
Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce toolchain
Max Horn
2009-07-30
Added the character lookup table for the Spanish font
Paul Gilbert
2009-07-26
fix/workaround for cruise crash on OSX
Joost Peters
2009-07-26
Added a debug line to allow tracking of script execution
Paul Gilbert
2009-07-26
Bugfix for mouse button clicks getting counted multiple times
Paul Gilbert
2009-07-26
Added a delay to the in-game menu loop to prevent 100% CPU usage
Paul Gilbert
2009-07-25
use READ_UINT16 macro
Joost Peters
2009-07-25
fix another aligned write
Joost Peters
2009-07-25
Move the event recorder to its own class (EventRecoder inside common/EventRec...
Johannes Schickel
2009-07-25
fix unaligned writes
Joost Peters
2009-07-18
Minor tweak to prevent mouse clicks that close a user wait message also being...
Paul Gilbert
2009-07-17
Added an explicit break out of the event processing loop for mouse buttons an...
Paul Gilbert
2009-07-14
Bugfix to cursor updates - it previously required that both X and Y positions...
Paul Gilbert
2009-07-14
Bugfix for player being able to walk through some objects against room walls
Paul Gilbert
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