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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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cryo
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eden.cpp
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Commit message (
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Author
2019-10-17
CRYO: Fix Missing Default Switch Cases
D G Turner
2019-09-11
CRYO: EDEN: Move graphics into a separate class
David Fioramonti
2019-05-27
CRYO: Fix MSVC warnings
Filippos Karapetis
2018-07-29
CRYO: Fix Debug Statement Format String Compiler Warnings.
D G Turner
2018-05-01
CRYO: Push down the AD includes
Bastien Bouclet
2018-04-22
JANITORIAL: Fix formatting
Adrian Frühwirth
2018-04-19
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-01-12
CRYO: Stop packing struct containing pointers
Colin Snover
2017-02-27
CRYO: Fix crash when restarting the game
Strangerke
2017-02-26
CRYO: Improve macro safety
Willem Jan Palenstijn
2017-02-26
CRYO: Fix warning
Eugene Sandulenko
2017-02-26
CRYO: Improve syncTapePointers
Strangerke
2017-02-24
CRYO: Some renaming
Strangerke
2017-02-21
CRYO: Fix a bug in syncTapePointers
Strangerke
2017-02-19
CRYO: Rename sync functions
Strangerke
2017-02-19
CRYO: Rewrite save/load game functions
Strangerke
2017-02-12
CRYO: Remove some more dead code, remove _keyboardHeld
Strangerke
2017-02-12
CRYO: Some code simplification, remove dead code
Strangerke
2017-02-12
CRYO: Merge spriteOnSubtitle() into drawSprite()
Filippos Karapetis
2017-02-12
CRYO: Split graphics and resource-related functions into separate files
Filippos Karapetis
2017-02-12
CRYO: Merge the two noclipax() methods and rename to drawSprite()
Filippos Karapetis
2017-02-11
CRYO: Rename variables to conform to our code formatting guidelines
Filippos Karapetis
2017-02-11
CRYO: Clean up and document some variables
Filippos Karapetis
2017-02-11
CRYO: Add cryo.dat to all messages related to it
Filippos Karapetis
2017-02-11
CRYO: Fix typos in some sizeof() values
Filippos Karapetis
2017-02-11
CRYO: Change the version of cryo.dat to be a 32-bit integer (2/2)
Filippos Karapetis
2017-02-11
CRYO: Rename variables to conform to our formatting guidelines
Filippos Karapetis
2017-02-11
CRYO: Move more static data to cryo.dat (2/2)
Filippos Karapetis
2017-02-11
CRYO: Use hardcoded values for structs instead of sizeof()
Filippos Karapetis
2017-02-10
CRYO: Move all static data for Lost Eden to cryo.dat (2/2)
Filippos Karapetis
2017-02-10
CRYO: Use cryo.dat for all game versions
Filippos Karapetis
2017-02-10
CRYO: Add handling for the cryo.dat aux data file
Filippos Karapetis
2017-02-10
Revert "CRYO: Add handling for the cryo.dat aux data file"
Filippos Karapetis
2017-02-10
Revert "CRYO: Use cryo.dat for all game versions"
Filippos Karapetis
2017-02-10
CRYO: Use cryo.dat for all game versions
Filippos Karapetis
2017-02-10
CRYO: Add handling for the cryo.dat aux data file
Filippos Karapetis
2017-02-08
CRYO: Fix some more GCC warnings
Strangerke
2017-02-08
CRYO: Fix some shadowed member
Strangerke
2017-02-08
CRYO: Fix several issues reported by coverity
Strangerke
2017-02-06
CRYO: Fix a null pointer
Strangerke
2017-02-02
CRYO: Remove some commented code
Strangerke
2017-02-02
CRYO: Remove some obsolete TODOs
Strangerke
2017-02-02
CRYO: Remove some dead code, small refactoring
Strangerke
2017-02-02
CRYO: Remove double screen code (unused)
Strangerke
2017-01-29
CRYO: Remove a couple of unused class members
Strangerke
2017-01-25
CRYO: Fix compilation
Eugene Sandulenko
2017-01-25
CRYO: Remove last use of EDEN_DEBUG
Strangerke
2017-01-25
CRYO: Move inventory debug hack to debugger
Strangerke
2017-01-25
CRYO: Introduce debugger, remove console initialisation
Strangerke
2017-01-25
CRYO: Fix out of bounds access in cursor save/restore
Retro-Junk
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