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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cryomni3d
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versailles
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logic.cpp
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Author
2019-06-01
CRYOMNI3D: Rename unsigned int to uint
Le Philousophe
2019-06-01
CRYOMNI3D: Implement (final) level 7
Le Philousophe
2019-06-01
CRYOMNI3D: Fix objects order to keep savegame compat
Le Philousophe
2019-06-01
CRYOMNI3D: Save some space
Le Philousophe
2019-06-01
CRYOMNI3D: Implement countdown
Le Philousophe
2019-06-01
CRYOMNI3D: Implement level 6
Le Philousophe
2019-06-01
CRYOMNI3D: Number objects to help mangling of saves
Le Philousophe
2019-06-01
CRYOMNI3D: Implement level 5
Le Philousophe
2019-06-01
CRYOMNI3D: Remove almost dumb images
Le Philousophe
2019-06-01
CRYOMNI3D: Forgot to deselect object after talking to Bontemps
Le Philousophe
2019-06-01
CRYOMNI3D: Fix surface not reloaded after finished with safe
Le Philousophe
2019-06-01
CRYOMNI3D: Avoid LLVM warnings on the logic
Le Philousophe
2019-06-01
CRYOMNI3D: Implement level 4
Le Philousophe
2019-06-01
CRYOMNI3D: Implement level 3
Le Philousophe
2019-06-01
CRYOMNI3D: Implement missing objects callbacks
Le Philousophe
2019-06-01
CRYOMNI3D: Fix some comments and order of callback
Le Philousophe
2019-06-01
CRYOMNI3D: Deselect object when removing from inventory
Le Philousophe
2019-06-01
CRYOMNI3D: Fix file names for Macintosh version
Le Philousophe
2019-06-01
CRYOMNI3D: Implement level 2
Le Philousophe
2019-06-01
CRYOMNI3D: Make objects functions names more consistent
Le Philousophe
2019-06-01
CRYOMNI3D: Add engine for Versailles 1685
Le Philousophe