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path: root/engines/director/director.cpp
AgeCommit message (Collapse)Author
2020-01-11DIRECTOR: Add V4 builtin palettes, support for loading the movie defaultScott Percival
2020-01-10DIRECTOR: Do not crash if movie was not loadedEugene Sandulenko
2020-01-10DIRECTOR: Gracefully exit when end of movie list is reachedEugene Sandulenko
2020-01-10DIRECTOR: More streamlined movie loading tracingEugene Sandulenko
2020-01-10DIRECTOR: Better track of loaded moviesEugene Sandulenko
2020-01-10DIRECTOR: Properly iterate over all movies when test-all is requestedEugene Sandulenko
2020-01-10DIRECTOR: Fix crashes on ungraceful exitEugene Sandulenko
2020-01-09DIRECTOR: Do not start main loop when compile only is requestedEugene Sandulenko
2020-01-09DIRECTOR: Narrowed down movie scanning only to the game directoryEugene Sandulenko
2020-01-09DIRECTOR: Added test target for executing all moviesEugene Sandulenko
2020-01-02DIRECTOR: Create dummy Shared Cast when there is none presentEugene Sandulenko
2020-01-01DIRECTOR: Use current path for navigating between moviesEugene Sandulenko
2020-01-01DIRECTOR: Load Shared Cast from movie directoryEugene Sandulenko
2019-12-30DIRECTOR: Get rid of _castTypes[]Eugene Sandulenko
2019-12-25DIRECTOR: Implemented 'fast' playback debug flagEugene Sandulenko
2019-12-25DIRECTOR: Loop movies by default, added 'noloop' debug flagEugene Sandulenko
2019-12-24DIRECTOR: Improved debug outputEugene Sandulenko
2019-12-24DIRECTOR: Finish work on reducing header dependencyEugene Sandulenko
2019-12-24DIRECTOR: Furhter work on header dependency decreaseEugene Sandulenko
2019-12-24DIRECTOR: More work on reducing header dependencyEugene Sandulenko
2019-12-17DIRECTOR: Added debug channel for executing precompiled bytecodeEugene Sandulenko
2019-12-16GRAPHICS: MACGUI: Save background on menu activationEugene Sandulenko
2019-12-13DIRECTOR: Implemented slow playback debug optionEugene Sandulenko
2019-12-07DIRECTOR: Implement 'compileonly' debug flagEugene Sandulenko
2018-06-07DIRECTOR: Show a GUI error message when no sound devices are availableBastien Bouclet
2017-04-13DIRECTOR: D5 Shared Cast loading.stevenhoefel
2017-03-13DIRECTOR: Initial work on sprite draggingEugene Sandulenko
2017-03-12DIRECTOR: pre-load cast members.stevenhoefel
2017-03-10DIRECTOR: More debug output for movie playbackEugene Sandulenko
2017-03-02DIRECTOR: Janitorial: Fix code formattingEugene Sandulenko
2017-03-01DIRECTOR: Plug memory leakEugene Sandulenko
2017-02-24DIRECTOR: Encapsulated _nextMovie parameters into a stringEugene Sandulenko
2017-02-21DIRECTOR: Put parsing lingo debug ouptu to separate debug flagEugene Sandulenko
2017-02-18DIRECTOR: Add detection for Meet MediabandEugene Sandulenko
2017-02-18DIRECTOR: Fixed Shared cast filename settingEugene Sandulenko
2017-02-17DIRECTOR: Added Events debug channel, more debug output in LingoEugene Sandulenko
2017-02-14DIRECTOR: Lingo: Fixed 'go to' functionsEugene Sandulenko
2017-02-11DIRECTOR: Fix Shared cast detectionEugene Sandulenko
2017-02-08DIRECTOR: Specify Shared Cast name for D4+ Mac moviesEugene Sandulenko
2017-02-07DIRECTOR: Fixed Lingo's 'go to movie' Red/Blue worksEugene Sandulenko
2017-02-07DIRECTOR: Move graphics-related code to graphics.cppEugene Sandulenko
2017-02-04DIRECTOR: Implemented pausing/continuing of playbackEugene Sandulenko
2017-02-04DIRECTOR: Hid font test under debug channelEugene Sandulenko
2017-01-25DIRECTOR: Added test for drawing scaled MacFontsEugene Sandulenko
2017-01-23DIRECTOR: Fix memory leakEugene Sandulenko
2017-01-18DIRECTOR: More debug output to mac font loading testEugene Sandulenko
2017-01-17GRAPHICS: Split out MacFontFamily class out of MacFontEugene Sandulenko
2017-01-17DIRECTOR: Added test for font loadingEugene Sandulenko
2017-01-15DIRECTOR: Cleanup main movie loadingEugene Sandulenko
2017-01-15DIRECTOR: More debug info on Shared Cast loadingEugene Sandulenko