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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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director
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director.cpp
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Author
2020-01-11
DIRECTOR: Add V4 builtin palettes, support for loading the movie default
Scott Percival
2020-01-10
DIRECTOR: Do not crash if movie was not loaded
Eugene Sandulenko
2020-01-10
DIRECTOR: Gracefully exit when end of movie list is reached
Eugene Sandulenko
2020-01-10
DIRECTOR: More streamlined movie loading tracing
Eugene Sandulenko
2020-01-10
DIRECTOR: Better track of loaded movies
Eugene Sandulenko
2020-01-10
DIRECTOR: Properly iterate over all movies when test-all is requested
Eugene Sandulenko
2020-01-10
DIRECTOR: Fix crashes on ungraceful exit
Eugene Sandulenko
2020-01-09
DIRECTOR: Do not start main loop when compile only is requested
Eugene Sandulenko
2020-01-09
DIRECTOR: Narrowed down movie scanning only to the game directory
Eugene Sandulenko
2020-01-09
DIRECTOR: Added test target for executing all movies
Eugene Sandulenko
2020-01-02
DIRECTOR: Create dummy Shared Cast when there is none present
Eugene Sandulenko
2020-01-01
DIRECTOR: Use current path for navigating between movies
Eugene Sandulenko
2020-01-01
DIRECTOR: Load Shared Cast from movie directory
Eugene Sandulenko
2019-12-30
DIRECTOR: Get rid of _castTypes[]
Eugene Sandulenko
2019-12-25
DIRECTOR: Implemented 'fast' playback debug flag
Eugene Sandulenko
2019-12-25
DIRECTOR: Loop movies by default, added 'noloop' debug flag
Eugene Sandulenko
2019-12-24
DIRECTOR: Improved debug output
Eugene Sandulenko
2019-12-24
DIRECTOR: Finish work on reducing header dependency
Eugene Sandulenko
2019-12-24
DIRECTOR: Furhter work on header dependency decrease
Eugene Sandulenko
2019-12-24
DIRECTOR: More work on reducing header dependency
Eugene Sandulenko
2019-12-17
DIRECTOR: Added debug channel for executing precompiled bytecode
Eugene Sandulenko
2019-12-16
GRAPHICS: MACGUI: Save background on menu activation
Eugene Sandulenko
2019-12-13
DIRECTOR: Implemented slow playback debug option
Eugene Sandulenko
2019-12-07
DIRECTOR: Implement 'compileonly' debug flag
Eugene Sandulenko
2018-06-07
DIRECTOR: Show a GUI error message when no sound devices are available
Bastien Bouclet
2017-04-13
DIRECTOR: D5 Shared Cast loading.
stevenhoefel
2017-03-13
DIRECTOR: Initial work on sprite dragging
Eugene Sandulenko
2017-03-12
DIRECTOR: pre-load cast members.
stevenhoefel
2017-03-10
DIRECTOR: More debug output for movie playback
Eugene Sandulenko
2017-03-02
DIRECTOR: Janitorial: Fix code formatting
Eugene Sandulenko
2017-03-01
DIRECTOR: Plug memory leak
Eugene Sandulenko
2017-02-24
DIRECTOR: Encapsulated _nextMovie parameters into a string
Eugene Sandulenko
2017-02-21
DIRECTOR: Put parsing lingo debug ouptu to separate debug flag
Eugene Sandulenko
2017-02-18
DIRECTOR: Add detection for Meet Mediaband
Eugene Sandulenko
2017-02-18
DIRECTOR: Fixed Shared cast filename setting
Eugene Sandulenko
2017-02-17
DIRECTOR: Added Events debug channel, more debug output in Lingo
Eugene Sandulenko
2017-02-14
DIRECTOR: Lingo: Fixed 'go to' functions
Eugene Sandulenko
2017-02-11
DIRECTOR: Fix Shared cast detection
Eugene Sandulenko
2017-02-08
DIRECTOR: Specify Shared Cast name for D4+ Mac movies
Eugene Sandulenko
2017-02-07
DIRECTOR: Fixed Lingo's 'go to movie' Red/Blue works
Eugene Sandulenko
2017-02-07
DIRECTOR: Move graphics-related code to graphics.cpp
Eugene Sandulenko
2017-02-04
DIRECTOR: Implemented pausing/continuing of playback
Eugene Sandulenko
2017-02-04
DIRECTOR: Hid font test under debug channel
Eugene Sandulenko
2017-01-25
DIRECTOR: Added test for drawing scaled MacFonts
Eugene Sandulenko
2017-01-23
DIRECTOR: Fix memory leak
Eugene Sandulenko
2017-01-18
DIRECTOR: More debug output to mac font loading test
Eugene Sandulenko
2017-01-17
GRAPHICS: Split out MacFontFamily class out of MacFont
Eugene Sandulenko
2017-01-17
DIRECTOR: Added test for font loading
Eugene Sandulenko
2017-01-15
DIRECTOR: Cleanup main movie loading
Eugene Sandulenko
2017-01-15
DIRECTOR: More debug info on Shared Cast loading
Eugene Sandulenko
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