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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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score.cpp
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Author
2017-01-13
DIRECTOR: Implement Shape Patterns and Borders for D3.
stevenhoefel
2017-01-12
DIRECTOR: D3 frame/sprite scripts. Categorise scripts into groups.
stevenhoefel
2017-01-12
DIRECTOR: Hooks for both cast member and cast frame events.
stevenhoefel
2017-01-12
DIRECTOR: Hook Lingo events through. Tie in frame events.
stevenhoefel
2017-01-11
DIRECTOR: Process Cast scripts when dumping
Eugene Sandulenko
2017-01-11
DIRECTOR: Further work on TextCast and Button alignment.
stevenhoefel
2017-01-10
DIRECTOR: More work to get events triggering. Loop all frames in score.
stevenhoefel
2017-01-09
DIRECTOR: CASt members have Children in D4.
stevenhoefel
2016-11-24
DIRECTOR: More debug output to D4 cast member loading
Eugene Sandulenko
2016-11-15
DIRECTOR: FUrther work on cast loading in D4
Eugene Sandulenko
2016-11-13
DIRECTOR: More work on Cast loading in D4
Eugene Sandulenko
2016-11-10
DIRECTOR: Plug several leaks
Eugene Sandulenko
2016-11-09
DIRECTOR: More debug information to CASt loading
Eugene Sandulenko
2016-11-09
DIRECTOR: Parse script CASt resources
Eugene Sandulenko
2016-11-08
DIRECTOR: Implement D4 CASt member parsing stub
Eugene Sandulenko
2016-11-08
DIRECTOR: Split out cast-related classes into separate file
Eugene Sandulenko
2016-11-08
DIRECTOR: Fix string lists loading
Eugene Sandulenko
2016-11-08
DIRECTOR: Fix CASt resource parsing
Eugene Sandulenko
2016-11-08
DIRECTOR: More debug output to CASt resource loading
Eugene Sandulenko
2016-11-04
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2016-10-29
DIRECTOR Implement CASt member loading
Eugene Sandulenko
2016-10-29
DIRECTOR: Mark current cast loading method as D2
Eugene Sandulenko
2016-10-29
DIRECTOR: Rework Channel data parsing
Eugene Sandulenko
2016-10-29
DIRECTOR: Added more debug output to cast reading
Eugene Sandulenko
2016-10-29
DIRECTOR: Fixing Score reading in RIFX format
Eugene Sandulenko
2016-10-27
DIRECTOR: Fix RIFX resource loading
Eugene Sandulenko
2016-10-26
DIRECTOR: Skip header in VWLB resource for D4+
Eugene Sandulenko
2016-10-26
DIRECTOR: Renamed resource/archive files to better reflect reality
Eugene Sandulenko
2016-10-18
DIRECTOR: Further work on text cast loading and rendering
Eugene Sandulenko
2016-10-15
DIRECTOR: Added Mac font rendering test
Eugene Sandulenko
2016-09-05
DIRECTOR: Lingo: Implemented and documented 'the key' and 'the machineType'
Eugene Sandulenko
2016-09-05
DIRECTOR: Fix warnings
Eugene Sandulenko
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-09-02
DIRECTOR: Added basic keycode mapping
Eugene Sandulenko
2016-09-02
DIRECTOR: Initial code for Lingo keyboard handling
Eugene Sandulenko
2016-09-01
DIRECTOR: Cleanup
Eugene Sandulenko
2016-08-30
DIRECTOR: Fix scanned archive names
Eugene Sandulenko
2016-08-30
DIRECTOR: Fixed shared cast loading
Eugene Sandulenko
2016-08-29
DIRECTOR: Fix cast scanning
Eugene Sandulenko
2016-08-26
DIRECTOR: Reworked event loop, so the mouse is more responsive
Eugene Sandulenko
2016-08-26
DIRECTOR: Execute proper script on frames. This fixes the playback
Eugene Sandulenko
2016-08-26
DIRECTOR: Fix object initialization
Eugene Sandulenko
2016-08-26
DIRECTOR: Slow down execution and hid noisy warning
Eugene Sandulenko
2016-08-25
DIRECTOR: Do not try to compile all text resources except first one
Eugene Sandulenko
2016-08-25
DIRECTOR: Fix warning
Eugene Sandulenko
2016-08-25
DIRECTOR: Fix font parameter reading
Eugene Sandulenko
2016-08-25
DIRECTOR: Fix numerous crashes on destruction
Eugene Sandulenko
2016-08-24
DIRECTOR: Implemented uncompressed 1bpp pictures. Works sometimes
Eugene Sandulenko
2016-08-23
DIRECTOR: Further reduction of include dependency
Eugene Sandulenko
2016-08-23
DIRECTOR: Reduce header dependency
Eugene Sandulenko
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