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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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champion.cpp
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2016-08-26
DM: Fix a bug in f288_getStringFromInteger
Strangerke
2016-08-26
DM: Light refactoring and renaming of local variables in f328_isObjectThrown
Strangerke
2016-08-26
DM: Properly stub f064_SOUND_RequestPlay_CPSD
Strangerke
2016-08-26
DM: Reduce the scope of a couple of variables
Strangerke
2016-08-26
DM: Add code for loading the save files
Bendegúz Nagy
2016-08-26
DM: Add savegame functions
Bendegúz Nagy
2016-08-26
DM: Some refactoring
Bendegúz Nagy
2016-08-26
DM: Fix champion bar graphs
Bendegúz Nagy
2016-08-26
DM: Add ChampionMan::f331_applyTimeEffects
Bendegúz Nagy
2016-08-26
DM: Add ChampionMan::f320_applyAndDrawPendingDamageAndWounds()
Bendegúz Nagy
2016-08-26
DM: Fix broken ChampionMan::f303_getSkillLevel
Bendegúz Nagy
2016-08-26
DM: Add f371_commandProcessType111To115_ClickInActionArea and it's dependencies
Bendegúz Nagy
2016-08-26
DM: Add f370_commandProcessType100_clickInSpellArea
Bendegúz Nagy
2016-08-26
DM: Add f367_commandProcessTypes12to27_clickInChampionStatusBox
Bendegúz Nagy
2016-08-26
DM: Clean up f380_processCommandQueue, add ↵
Bendegúz Nagy
_g318_waitForInputMaxVerticalBlankCount
2016-08-26
DM: Add f255_timelineProcessEvent13_ViAltarRebirth
Bendegúz Nagy
2016-08-26
DM: Add f260_timelineRefreshAllChampionStatusBoxes
Bendegúz Nagy
2016-08-26
DM: Add f253_timelineProcessEvent11Part1_enableChampionAction
Bendegúz Nagy
2016-08-26
DM: Add f248_timelineProcessEvent6_squareWall
Bendegúz Nagy
2016-08-26
DM: Fix broken display of the leftmost champion
Bendegúz Nagy
2016-08-26
DM: Add missing code to command move party
Bendegúz Nagy
2016-08-26
DM: Add warning with repeat parameter
Bendegúz Nagy
2016-08-26
DM: Add proper keyboard input handling
Bendegúz Nagy
2016-08-26
DM: Remove some more extra parenthesis, remove a useless call to c_str()
Strangerke
2016-08-26
DM: Some soft refactoring in champion.cpp
Bendegúz Nagy
2016-08-26
DM: Fix style used for pointer casts
Strangerke
2016-08-26
DM: Fix several bugs realted to dungeon thing management and item handling
Bendegúz Nagy
2016-08-26
DM: Replace ChampionMan::f292_drawChampionState with original
Bendegúz Nagy
2016-08-26
DM: Clean up some initialization
Bendegúz Nagy
2016-08-26
DM: Add some missing code
Bendegúz Nagy
2016-08-26
DM: Add missing code to several display functions
Bendegúz Nagy
2016-08-26
DM: Revert to using byteWidths where the original does so as well
Bendegúz Nagy
2016-08-26
DM: Box objects are not expected to conatain inclusive boundaries, blitting ↵
Bendegúz Nagy
and other methods adapted
2016-08-26
DM: Reorder DisplayMan::D24_clearScrenBox parameters
Bendegúz Nagy
2016-08-26
DM: Reorder blitting method parameters
Bendegúz Nagy
2016-08-26
DM: Rename functions
Bendegúz Nagy
2016-08-26
DM: Remove blitToScreen overloads
Bendegúz Nagy
2016-08-26
DM: Remove several blitting overloads
Bendegúz Nagy
2016-08-26
DM: Refactor DungeonMan
Bendegúz Nagy
2016-08-26
DM: More constant and global variable renaming
Bendegúz Nagy
2016-08-26
DM: More renaming
Bendegúz Nagy
2016-08-26
DM: More renaming
Bendegúz Nagy
2016-08-26
DM: Renaming in champion.c/h
Bendegúz Nagy
2016-08-26
DM: Massive renameing in gfx.cpp
Bendegúz Nagy
2016-08-26
DM: Massive renaming in gfx.h
Bendegúz Nagy
2016-08-26
DM: Add F0142_DUNGEON_GetProjectileAspect
Bendegúz Nagy
2016-08-26
DM: Move two global arrays to DMEngine
Strangerke
2016-08-26
DM: Add F0301_CHAMPION_AddObjectInSlot
Bendegúz Nagy
2016-08-26
DM: Add F0296_CHAMPION_DrawChangedObjectIcons
Bendegúz Nagy
2016-08-26
DM: Add F0295_CHAMPION_HasObjectIconInSlotBoxChanged, ↵
Bendegúz Nagy
F0039_OBJECT_GetIconIndexInSlotBox
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