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path: root/engines/dm/champion.cpp
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2016-08-26DM: Fix broken display of the leftmost championBendegúz Nagy
2016-08-26DM: Add missing code to command move partyBendegúz Nagy
2016-08-26DM: Add warning with repeat parameterBendegúz Nagy
2016-08-26DM: Add proper keyboard input handlingBendegúz Nagy
2016-08-26DM: Remove some more extra parenthesis, remove a useless call to c_str()Strangerke
2016-08-26DM: Some soft refactoring in champion.cppBendegúz Nagy
2016-08-26DM: Fix style used for pointer castsStrangerke
2016-08-26DM: Fix several bugs realted to dungeon thing management and item handlingBendegúz Nagy
2016-08-26DM: Replace ChampionMan::f292_drawChampionState with originalBendegúz Nagy
2016-08-26DM: Clean up some initializationBendegúz Nagy
2016-08-26DM: Add some missing codeBendegúz Nagy
2016-08-26DM: Add missing code to several display functionsBendegúz Nagy
2016-08-26DM: Revert to using byteWidths where the original does so as wellBendegúz Nagy
2016-08-26DM: Box objects are not expected to conatain inclusive boundaries, blitting ↵Bendegúz Nagy
and other methods adapted
2016-08-26DM: Reorder DisplayMan::D24_clearScrenBox parametersBendegúz Nagy
2016-08-26DM: Reorder blitting method parametersBendegúz Nagy
2016-08-26DM: Rename functionsBendegúz Nagy
2016-08-26DM: Remove blitToScreen overloadsBendegúz Nagy
2016-08-26DM: Remove several blitting overloadsBendegúz Nagy
2016-08-26DM: Refactor DungeonManBendegúz Nagy
2016-08-26DM: More constant and global variable renamingBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: More renamingBendegúz Nagy
2016-08-26DM: Renaming in champion.c/hBendegúz Nagy
2016-08-26DM: Massive renameing in gfx.cppBendegúz Nagy
2016-08-26DM: Massive renaming in gfx.hBendegúz Nagy
2016-08-26DM: Add F0142_DUNGEON_GetProjectileAspectBendegúz Nagy
2016-08-26DM: Move two global arrays to DMEngineStrangerke
2016-08-26DM: Add F0301_CHAMPION_AddObjectInSlotBendegúz Nagy
2016-08-26DM: Add F0296_CHAMPION_DrawChangedObjectIconsBendegúz Nagy
2016-08-26DM: Add F0295_CHAMPION_HasObjectIconInSlotBoxChanged, ↵Bendegúz Nagy
F0039_OBJECT_GetIconIndexInSlotBox
2016-08-26DM: Add F0299_CHAMPION_ApplyObjectModifiersToStatisticsBendegúz Nagy
2016-08-26DM: Add F0303_CHAMPION_GetSkillLevelBendegúz Nagy
2016-08-26DM: Add F0393_MENUS_DrawSpellAreaControlsBendegúz Nagy
2016-08-26DM: Add renameChampion stub, fix wrong inputArray ↵Bendegúz Nagy
EventManager::commandProcess81ClickInPanel
2016-08-26DM: Add missing load display in ChampionMan::drawChampionStateBendegúz Nagy
2016-08-26DM: Add ↵Bendegúz Nagy
F0390_MENUS_RefreshActionAreaAndSetChampionDirectionMaximumDamageReceived
2016-08-26DM: Add F0282_CHAMPION_ProcessCommands160To162_ClickInResurrectReincarnatePanelBendegúz Nagy
2016-08-26DM: Fix some GCC warningsStrangerke
2016-08-26DM: Fix compilation on GCCStrangerke
2016-08-26DM: Move gSlotBoxes to ObjectManBendegúz Nagy
2016-08-26DM: Add standard GPLv2 headerBendegúz Nagy
2016-08-26DM: Add F0291_CHAMPION_DrawSlot, G0425_aT_ChestSlots and constructor to ↵Bendegúz Nagy
Viewport, swap some warnings for code
2016-08-26DM: Add several functions realted to text displayBendegúz Nagy
Add F0290_CHAMPION_DrawHealthStaminaManaValues, F0289_CHAMPION_DrawHealthOrStaminaOrManaValue, F0288_CHAMPION_GetStringFromInteger, F0052_TEXT_PrintToViewport, swap warning for real code, expand viewport fields with width, height, remove self-inclusion in dungeonman.h, remove extra black line when loading fonts, fix alignment error in TextMan::printTextToBitmap
2016-08-26DM: Initialize some variablesBendegúz Nagy
2016-08-26DM: Fix code formattingStrangerke
2016-08-26DM: Add missing code setting champion mana in ↵Bendegúz Nagy
ChampionMan::addCandidateChampionToParty
2016-08-26DM: Fix several inclusive boundary errors with Box typesBendegúz Nagy
2016-08-26DM: Fix box coordinates in drawChampionStateBendegúz Nagy
2016-08-26DM: Add F0292_CHAMPION_DrawState, G0407_s_Party, M26_CHAMPION_ICON_INDEX, ↵Bendegúz Nagy
several graphic indices, fix missing kPanelResurectReincaranteIndice value