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path: root/engines/dm/dm.h
AgeCommit message (Expand)Author
2016-09-11DM: Rework functions related to Directions in order to make them consistent a...Strangerke
2016-09-11DM: Make some functions private, move 2 functions to more specific classesStrangerke
2016-09-11DM: Move some globals to DMEngineStrangerke
2016-09-11DM Rename enum members in dm.h and dialog.hStrangerke
2016-09-03DM: Fix the style used for some pointers and castsStrangerke
2016-09-03DM: Fix include headersBendegúz Nagy
2016-09-03DM: Clean up includesBendegúz Nagy
2016-08-27DM: More renaming in DungeonMan, move some arraysStrangerke
2016-08-27DM: Rework fuseSequenceStrangerke
2016-08-27DM: Remove custom warning functionStrangerke
2016-08-26DM: Fix GCC errors in detection.cppBendegúz Nagy
2016-08-26DM: Rename functions of DMEngine and DialogManStrangerke
2016-08-26DM: Add target and original platform to save filesBendegúz Nagy
2016-08-26DM: Add proper save headerBendegúz Nagy
2016-08-26DM: Remove some warningsBendegúz Nagy
2016-08-26DM: Add file error checking for save gameBendegúz Nagy
2016-08-26DM: Complete f437_STARTEND_drawTittleBendegúz Nagy
2016-08-26DM: Fix some GCC warningsStrangerke
2016-08-26DM: Add loading from gameBendegúz Nagy
2016-08-26DM: Make ScummVM's save dialog open up when savingBendegúz Nagy
2016-08-26DM: Make thumbnail capture the dungeonBendegúz Nagy
2016-08-26DM: Add support for loading from launcherBendegúz Nagy
2016-08-26DM: Pull sound handling into a separate classBendegúz Nagy
2016-08-26DM: Add missing localization warnings and query function for languageBendegúz Nagy
2016-08-26DM: Add entrance creditsBendegúz Nagy
2016-08-26DM: Add DMEngine::f446_STARTEND_fuseSequnce()Bendegúz Nagy
2016-08-26DM: Add DMEngine::f445_STARTEND_fuseSequenceUpdateBendegúz Nagy
2016-08-26DM: Add gimme debug command spawning itemsBendegúz Nagy
2016-08-26DM: Add debug command .posBendegúz Nagy
2016-08-26DM: Add debugger consoleBendegúz Nagy
2016-08-26DM: Fix dungon not drawn behind entrance doorsBendegúz Nagy
2016-08-26DM: Fill stub method f438_STARTEND_OpenEntranceDoorsBendegúz Nagy
2016-08-26DM: Swap some warnings to stub methodsBendegúz Nagy
2016-08-26DM: Add f064_SOUND_RequestPlay_CPSD, f65_playPendingSound, f505_soundGetVolumeBendegúz Nagy
2016-08-26DM: Add f60_playSoundBendegúz Nagy
2016-08-26DM: Some renaming, add a couple of STUBSStrangerke
2016-08-26DM: Add sound loadingBendegúz Nagy
2016-08-26DM: Add f444_endGame and checks for Common::EVENT_QUITBendegúz Nagy
2016-08-26DM: Revert from using DisplayMan::_bitmaps directlyBendegúz Nagy
2016-08-26DM: Move DMEngine::_rnd to private, fix erroneous ranges with random number g...Bendegúz Nagy
2016-08-26DM: Refactor f318_dropAllObjects, f319_championKill and f323_unpoison. Rename...Strangerke
2016-08-26DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectile...Strangerke
2016-08-26DM: Add DialogManBendegúz Nagy
2016-08-26DM: Refactor f322_championPoison, f284_setPartyDirection, f316_deleteScent, f...Strangerke
2016-08-26DM: Refactor f304_addSkillExperience, change _g313_gameTime to int32Strangerke
2016-08-26DM: Properly stub f064_SOUND_RequestPlay_CPSDStrangerke
2016-08-26DM: Add code for loading the save filesBendegúz Nagy
2016-08-26DM: Add entrance processingBendegúz Nagy
2016-08-26DM: Add savegame functionsBendegúz Nagy
2016-08-26DM: Clean up f380_processCommandQueue, add _g318_waitForInputMaxVerticalBlank...Bendegúz Nagy