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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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gfx.h
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Author
2016-08-26
DM: getSquareAspect(..) is complete
WinterGrascph
2016-08-26
DM: Add the partial drawing of dungeonwalls
WinterGrascph
2016-08-26
DM: Add flipped wall bitmaps
WinterGrascph
2016-08-26
DM: Fix file loading dependancy
WinterGrascph
2016-08-26
DM: Add some draw dungeon dependencies
WinterGrascph
2016-08-26
DM: Finish implementing ornament masks in DungeonMan::getSquare
WinterGrascph
2016-08-26
DM: Add dungeonman.o to module.mk, fix _bitmaps memory leak
WinterGrascph
2016-08-26
DM: Add loadWallSet(..) and loadFloorSet(..)
WinterGrascph
2016-08-26
DM: Add missing cross-references in gfx.h
WinterGrascph
2016-08-26
DM: Add support for viewports with blitting
WinterGrascph
2016-08-26
DM: Fix constant and global variable names according to coding conventions
WinterGrascph
2016-08-26
DM: Rewrite blitting methods, revise FRAME POD
WinterGrascph
2016-08-26
DM: Add horizontal and vertical bitmap flipping
WinterGrascph
2016-08-26
DM: Refactor DisplayMan::DrawFrame and Frame POD
WinterGrascph
2016-08-26
DM: Add support for transparency in blitting
WinterGrascph
2016-08-26
DM: Add support for drawing portions of bitmaps
WinterGrascph
2016-08-26
DM: Add the original palettes, edit palette loading accordingly
WinterGrascph
2016-08-26
DM: Add support for Dungeon.dat uncompression
WinterGrascph
2016-08-26
DM: Create DisplayMan, add support parsing IMG0 files
WinterGrascph