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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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group.h
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Author
2016-09-20
DM: Janitorial - remove trailing spaces
Strangerke
2016-09-20
DM: Make use of TimeLineEventType
Strangerke
2016-09-18
DM: Rename members of Behavior, some more renaming
Strangerke
2016-09-18
DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMask
Strangerke
2016-09-18
DM: Rename Creature masks, move SoundMode to sound.h
Strangerke
2016-09-18
DL: Enforce the use of CreatureType
Strangerke
2016-09-17
DM: Some renaming in group
Strangerke
2016-09-12
DM: Enforce the use of SoundMode
Strangerke
2016-09-11
DM: Make some functions private, move 2 functions to more specific classes
Strangerke
2016-09-03
DM: Fix the style used for some pointers and casts
Strangerke
2016-09-03
DM: Clean up includes
Bendegúz Nagy
Swap <> to "" with scummvm files Add dm/ prefix to dm files Reorder includes to system files, dm files
2016-09-01
DM: Fix a typo in the spelling of startWandering()
Strangerke
2016-08-28
DM: WIP rework of processEvents29to41, some more renaming
Strangerke
2016-08-26
DM: Rename functions and class members of GroupMan
Strangerke
2016-08-26
DM: Remove some warnings
Bendegúz Nagy
2016-08-26
DM: Add sound loading
Bendegúz Nagy
2016-08-26
DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, ↵
Strangerke
f327_isProjectileSpellCast and f326_championShootProjectile. Rename Direction.
2016-08-26
DM: Remove a broken character in the definition of f231_getMeleeActionDamage
Strangerke
2016-08-26
DM: Add code for loading the save files
Bendegúz Nagy
2016-08-26
DM: Add savegame functions
Bendegúz Nagy
2016-08-26
DM: Engine now correctly set's the activeGroupIndex of groups
Bendegúz Nagy
2016-08-26
DM: Add f371_commandProcessType111To115_ClickInActionArea and it's dependencies
Bendegúz Nagy
2016-08-26
DM: Add f252_timelineProcessEvents60to61_moveGroup
Bendegúz Nagy
2016-08-26
DM: Add f245_timlineProcessEvent5_squareCorridor
Bendegúz Nagy
2016-08-26
DM: Silent some more CppCheck warnings
Bendegúz Nagy
2016-08-26
DM: Clean up some initialization
Bendegúz Nagy
2016-08-26
DM: Fix some compilation errors using MSVC9
Bendegúz Nagy
2016-08-26
DM: Add some missing code
Bendegúz Nagy
2016-08-26
DM: Rename functions
Bendegúz Nagy
2016-08-26
DM: More constant and global variable renaming
Bendegúz Nagy
2016-08-26
DM: More renaming
Bendegúz Nagy
2016-08-26
DM: Add F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExplosions_CPSEF
Bendegúz Nagy
2016-08-26
DM: Add creature masks/types, F0176_GROUP_GetCreatureOrdinalInCell
Bendegúz Nagy
2016-08-26
DM: Add F0147_DUNGEON_GetGroupDirections
Bendegúz Nagy
2016-08-26
DM: Add F0145_DUNGEON_GetGroupCells
Bendegúz Nagy
2016-08-26
DM: Add GroupMan, Group, ActiveGroup, F0196_GROUP_InitializeActiveGroups
Bendegúz Nagy