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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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objectman.cpp
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Author
2016-09-18
DM: Rename some more enums
Strangerke
2016-09-16
DM: Refactor Box()
Strangerke
2016-09-16
DM: More renaming in gfx enums
Strangerke
2016-09-12
DM: Fix a couple of string manipulations into fix-sized buffer
Strangerke
2016-09-09
DM: Rename IconIndice enum
Strangerke
2016-09-07
DM: Fix regression introduced in e4fe372
Bendegúz Nagy
2016-09-05
DM: Fix pointer style in ObjectMan
Strangerke
2016-09-05
DM: Finish the renaming in ObjectMan
Strangerke
2016-09-05
DM: Start refactoring ObjectMan
Strangerke
2016-09-03
DM: Clean up includes
Bendegúz Nagy
2016-08-27
DM: More renaming in DungeonMan, move some arrays
Strangerke
2016-08-26
DM: Finish the renaming of class members
Strangerke
2016-08-26
DM: Rename ObjectMan and ProjExpl members
Strangerke
2016-08-26
DM: Rename variables and functions of DisplayMan
Strangerke
2016-08-26
DM: Rename DungeonMan class members
Strangerke
2016-08-26
DM: Renaming of Champion and ChampionMan functions
Strangerke
2016-08-26
DM: Some renaming, move some globals to class member
Strangerke
2016-08-26
DM: Fix regression (pressure plate), fix compilation
Strangerke
2016-08-26
DM: Correct language from GR_GRE to DE_DEU
Bendegúz Nagy
2016-08-26
DM: Add localization
Bendegúz Nagy
2016-08-26
DM: Add missing localization warnings and query function for language
Bendegúz Nagy
2016-08-26
DM: Remove unnecessary redirection through DMEngine members
Bendegúz Nagy
2016-08-26
DM: Add f349_processCommand70_clickOnMouth
Bendegúz Nagy
2016-08-26
DM: Some refactoring
Bendegúz Nagy
2016-08-26
DM: Reduce some variable scopes, silent CppCheck warnings
Strangerke
2016-08-26
DM: Fix several bugs realted to dungeon thing management and item handling
Bendegúz Nagy
2016-08-26
DM: Replace ChampionMan::f292_drawChampionState with original
Bendegúz Nagy
2016-08-26
DM: Clean up some initialization
Bendegúz Nagy
2016-08-26
DM: Add some missing code
Bendegúz Nagy
2016-08-26
DM: Revert to using byteWidths where the original does so as well
Bendegúz Nagy
2016-08-26
DM: Box objects are not expected to conatain inclusive boundaries, blitting a...
Bendegúz Nagy
2016-08-26
DM: Reorder blitting method parameters
Bendegúz Nagy
2016-08-26
DM: Rename functions
Bendegúz Nagy
2016-08-26
DM: Remove blitToScreen overloads
Bendegúz Nagy
2016-08-26
DM: Remove several blitting overloads
Bendegúz Nagy
2016-08-26
DM: Refactor DungeonMan
Bendegúz Nagy
2016-08-26
DM: More constant and global variable renaming
Bendegúz Nagy
2016-08-26
DM: More renaming
Bendegúz Nagy
2016-08-26
DM: Renaming in champion.c/h
Bendegúz Nagy
2016-08-26
DM: Massive renameing in gfx.cpp
Bendegúz Nagy
2016-08-26
DM: Massive renaming in gfx.h
Bendegúz Nagy
2016-08-26
DM: Add F0142_DUNGEON_GetProjectileAspect
Bendegúz Nagy
2016-08-26
DM: Add F0295_CHAMPION_HasObjectIconInSlotBoxChanged, F0039_OBJECT_GetIconInd...
Bendegúz Nagy
2016-08-26
DM: Add F0034_OBJECT_DrawLeaderHandObjectName
Bendegúz Nagy
2016-08-26
DM: F0342_INVENTORY_DrawPanel_Object, F0031_OBJECT_LoadNames
Bendegúz Nagy
2016-08-26
DM: Fix bug in getIconIndex
Strangerke
2016-08-26
DM: Fix some GCC warnings
Strangerke
2016-08-26
DM: Move gSlotBoxes to ObjectMan
Bendegúz Nagy
2016-08-26
DM: Add standard GPLv2 header
Bendegúz Nagy
2016-08-26
DM: Add F0291_CHAMPION_DrawSlot, G0425_aT_ChestSlots and constructor to View...
Bendegúz Nagy
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