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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dm
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timeline.cpp
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Author
2016-08-26
DM: Fix Timeline _g370_events initialization
Bendegúz Nagy
2016-08-26
DM: Add f255_timelineProcessEvent13_ViAltarRebirth
Bendegúz Nagy
2016-08-26
DM: Add f260_timelineRefreshAllChampionStatusBoxes
Bendegúz Nagy
2016-08-26
DM: Add f257_timelineProcessEvent70_light
Bendegúz Nagy
2016-08-26
DM: Add f254_timelineProcessEvent12_hideDamageReceived
Bendegúz Nagy
2016-08-26
DM: Add f259_timelineProcessEvent11Part2_moveWeaponFromQuiverToSlot
Bendegúz Nagy
2016-08-26
DM: Add f253_timelineProcessEvent11Part1_enableChampionAction
Bendegúz Nagy
2016-08-26
DM: Add f246_timelineProcesEvent65_enableGroupGenerator
Bendegúz Nagy
2016-08-26
DM: Add f252_timelineProcessEvents60to61_moveGroup
Bendegúz Nagy
2016-08-26
DM: Add f245_timlineProcessEvent5_squareCorridor
Bendegúz Nagy
2016-08-26
DM: Add f248_timelineProcessEvent6_squareWall
Bendegúz Nagy
2016-08-26
DM: Add f250_timelineProcessEvent8_squareTeleporter
Bendegúz Nagy
2016-08-26
DM: Add f251_timelineProcessEvent9_squarePit
Bendegúz Nagy
2016-08-26
DM: Clear some warnings
Bendegúz Nagy
2016-08-26
DM: Add f244_timelineProcessEvent10_squareDoor
Bendegúz Nagy
2016-08-26
DM: Add f243_timelineProcessEvent2_doorDestruction
Bendegúz Nagy
2016-08-26
DM: Add f242_timelineProcessEvent7_squareFakewall
Bendegúz Nagy
2016-08-26
DM: Add f220_explosionProcessEvent25_explosion
Bendegúz Nagy
2016-08-26
DM: Add f241_timelineProcessEvent1_doorAnimation
Bendegúz Nagy
2016-08-26
DM: Add f219_processEvents48To49_projectile
Bendegúz Nagy
2016-08-26
DM: Add F0239_TIMELINE_ExtractFirstEvent
Bendegúz Nagy
2016-08-26
DM: Clean up some initialization
Bendegúz Nagy
2016-08-26
DM: Add some missing code
Bendegúz Nagy
2016-08-26
DM: Rename functions
Bendegúz Nagy
2016-08-26
DM: Refactor DungeonMan
Bendegúz Nagy
2016-08-26
DM: More constant and global variable renaming
Bendegúz Nagy
2016-08-26
DM: More renaming
Bendegúz Nagy
2016-08-26
DM: Add dependencies for F0115_DUNGEONVIEW_DrawObjectsCreaturesProjectilesExp...
Bendegúz Nagy