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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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draci
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draci.cpp
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2010-06-28
Implement shortcuts for switching items in the inventory
Robert Špalek
2010-06-25
AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either sel...
Florian Kagerer
2010-06-21
Patch #1956501: "GUI/LAUNCHER: Midi device selection"
Max Horn
2010-05-04
Move DebugChannel related code to new header
Max Horn
2010-05-04
Move initGraphics and initCommonGFX from to new header.
Max Horn
2010-05-04
Get rid of Engine::_gameDataDir.
Max Horn
2010-04-27
COMMON: Move DebugChannel stuff into a new DebugMan singleton
Max Horn
2010-02-21
Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...
Yotam Barnoy
2010-02-09
Remove last traces of File::addDefaultDirectory
Max Horn
2010-01-12
Rename all "Adlib" uses to "AdLib" to match the real name of the sound card /...
Johannes Schickel
2010-01-10
Handle properly shouldQuit()
Robert Špalek
2009-12-09
DRACI: Reduce header interdependencies; some cleanup
Max Horn
2009-12-09
Changed MidiDriver::createMidi to take a MidiDriverType instead of an int
Max Horn
2009-12-07
For consistency, make F5 bring up the main menu in the Draci engine too, just
Torbjörn Andersson
2009-11-22
Only enable changing rooms by left/right arrows when debugging
Robert Špalek
2009-11-12
Handled loading/saving from the map location
Robert Špalek
2009-11-12
Removed 2 old TODOs
Robert Špalek
2009-11-10
Fixed two bugs.
Robert Špalek
2009-11-10
Huge refactoring of data structures.
Robert Špalek
2009-11-04
Implemented and debugged the walking framework.
Robert Špalek
2009-11-02
Refactored running loop().
Robert Špalek
2009-11-01
Fix SIGSEGV when quitting the game during playing sounds
Robert Špalek
2009-11-01
Debugged computation and displaying of optimal walking paths
Robert Špalek
2009-10-29
Implement flipping the QuickHero and SpeedText flags in GPL2.
Robert Špalek
2009-10-28
Implement palette fading
Robert Špalek
2009-10-26
Fix 2 MIDI bugs
Robert Špalek
2009-10-26
Fix Escape in the intro, and switching map and the inventory
Robert Špalek
2009-10-22
Improved music handling:
Robert Špalek
2009-10-21
Enabled music.
Robert Špalek
2009-10-13
Set all sound/subtitle-related parameters from ConfMan.
Robert Špalek
2009-10-12
Sound effects are now correctly played.
Robert Špalek
2009-10-11
Loading and caching sound samples in memory.
Robert Špalek
2009-10-11
Added support for sound archives.
Robert Špalek
2009-10-04
Removed Ctrl-Left Click treating as a Right Click
Robert Špalek
2009-10-04
Implemented rudimentary game loading/saving.
Robert Špalek
2009-10-04
Implement all boilerplate concerning Global Main Menu.
Robert Špalek
2009-10-03
Let Ctrl-Left click behave like Right lick in Dragon History.
Robert Špalek
2009-10-01
Fixed event handling. ValGrind fixups.
Robert Špalek
2009-10-01
Clean up room changing code and support returning from the map.
Robert Špalek
2009-09-30
Remove trailing whitespaces
Max Horn
2009-09-30
- Adapt parts of the Draci code to match our code formatting guidelines
Johannes Schickel
2009-09-30
Implemented the map room, entered when 'm' is pressed.
Robert Špalek
2009-09-28
Make getFile() return a const pointer and clean-up all uses of it.
Robert Špalek
2009-09-25
Make engines/draci/ compilable after merging from a branch
Robert Špalek
2009-08-17
Enabled hotkey 'i' for accessing or exiting the inventory.
Denis Kasak
2009-08-15
Removed _roomChange hack since it's no longer needed.
Denis Kasak
2009-08-11
Added dialogue support.
Denis Kasak
2009-08-06
Fixed the 'ESC room' feature to work as intended.
Denis Kasak
2009-08-05
* Made some type changes to struct/class members in game.cpp (uint -> int and...
Denis Kasak
2009-08-05
* Implemented the "escape room" feature of the original engine which lets a u...
Denis Kasak
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