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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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draci
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mouse.cpp
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Author
2009-09-25
Add const's to many interfaces of engines/draci/
Robert Špalek
2009-08-17
* Set the _x and _y position for the mouse only when an EVENT_MOUSEMOVE happens.
Denis Kasak
2009-08-09
Multiply itemID by two before using it as an index into the item image archiv...
Denis Kasak
2009-08-09
Added Mouse::loadItemCursor(). Removed hotspot FIXME as all cursors seem to u...
Denis Kasak
2009-08-06
Added method Mouse::isCursorOn().
Denis Kasak
2009-07-18
Removed room switching hack from Mouse and re-added it to DraciEngine::go() (...
Denis Kasak
2009-07-16
Added _iconsArchive to DraciEngine and modified the Mouse class to use it.
Denis Kasak
2009-07-07
mplemented changing rooms properly (overlays and objects' animations are dele...
Denis Kasak
2009-07-04
* Added Game::init() and moved some functionality from Game::Game to it (load...
Denis Kasak
2009-07-02
DraciEngine now opens and stores pointers to essential archives. Changed code...
Denis Kasak
2009-07-01
Made coordinate specification mandatory when constructing objects of type Spr...
Denis Kasak
2009-07-01
Modified Sprite, Text and Drawable to handle data hiding properly since they'...
Denis Kasak
2009-06-25
Oops, really fixed typo.
Denis Kasak
2009-06-25
Fixed typo.
Denis Kasak
2009-06-25
Renamed *cursorNum identifiers in Mouse to *cursorType for consistency.
Denis Kasak
2009-06-25
Implemented some more methods in Mouse so all mouse-related events are handle...
Denis Kasak
2009-06-24
Started work on the Mouse class.
Denis Kasak