index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
draci
/
saveload.cpp
Age
Commit message (
Expand
)
Author
2014-02-18
DRACI: Make GPL headers consistent in themselves.
Johannes Schickel
2011-11-02
DRACI: Fix warning
Eugene Sandulenko
2011-09-08
DRACI: Made some static data const.
Johannes Schickel
2011-08-07
GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
Christoph Mallon
2011-06-02
DRACI: Remove all instances of s(n)printf
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2010-10-29
DRACI: Switch to the new play time counting of the Engine class.
Johannes Schickel
2009-12-09
DRACI: Reduce header interdependencies; some cleanup
Max Horn
2009-11-12
Handled loading/saving from the map location
Robert Špalek
2009-11-04
Brought back one old line, just to be sure.
Robert Špalek
2009-11-02
Refactored running loop().
Robert Špalek
2009-10-30
Fixed svn:keywords
Robert Špalek
2009-10-16
Fix memory leaks when reading thumbnails
Robert Špalek
2009-10-08
Introduce a new struct TimeDate, replacing struct tm in client code. May lead...
Max Horn
2009-10-04
Fixed two bugs concerning loading:
Robert Špalek
2009-10-04
Hack Game::_shouldExitLoop.
Robert Špalek
2009-10-04
Load inventory items properly after loading the game.
Robert Špalek
2009-10-04
Implemented rudimentary game loading/saving.
Robert Špalek
2009-10-04
Implement all boilerplate concerning Global Main Menu.
Robert Špalek