Age | Commit message (Expand) | Author |
2009-10-04 | Work-around a bug in the original game files. | Robert Špalek |
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for con... | Max Horn |
2009-10-03 | Fixed positioning and update of the title under the mouse pointer. | Robert Špalek |
2009-10-01 | Clean up room changing code and support returning from the map. | Robert Špalek |
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ... | Max Horn |
2009-09-30 | Remove trailing whitespaces | Max Horn |
2009-09-30 | - Adapt parts of the Draci code to match our code formatting guidelines | Johannes Schickel |
2009-09-28 | draci: Added methods Game::positionAnimAsHero(), Game::getHeroX() and Game::g... | Denis Kasak |
2009-09-28 | Added const's to getPalette() and several uses of getObject() | Robert Špalek |
2009-09-28 | Make getFile() return a const pointer and clean-up all uses of it. | Robert Špalek |
2009-09-28 | get rid of static Common::String's | Robert Špalek |
2009-09-27 | Improved the interface of Sprite and Animation concerning relative coordinate... | Robert Špalek |
2009-09-27 | Remove memory leak in animation manager. Get rid of 1 non-const reference par... | Robert Špalek |
2009-09-25 | Added some more const's to the interface of Dragon History | Robert Špalek |
2009-09-25 | Add const's to many interfaces of engines/draci/ | Robert Špalek |
2009-09-25 | Silenced some warnings | Filippos Karapetis |
2009-08-17 | Removed public data variables of Game concerning dialogues and added getters/... | Denis Kasak |
2009-08-17 | Added inventory and item handling support (monster patch, sorry). Items were ... | Denis Kasak |
2009-08-15 | Removed _roomChange hack since it's no longer needed. | Denis Kasak |
2009-08-15 | * Implemented LoadPalette, SetPalette and BlackPalette GPL commands. | Denis Kasak |
2009-08-14 | Fixed bug which made the dragon's spoken line in a dialogue end too quickly. | Denis Kasak |
2009-08-12 | Fixed dialogues logic (some indexes were calculated erroneously +/- 1). | Denis Kasak |
2009-08-12 | * When setting the first two game variables (room and gate), first convert th... | Denis Kasak |
2009-08-12 | * Split loop status and substatus into two different enums since they are two... | Denis Kasak |
2009-08-12 | Fixed Script::walkOnPlay() (was setting loop status whereas it was substatus ... | Denis Kasak |
2009-08-11 | Implemented GPL command WalkOnPlay. | Denis Kasak |
2009-08-11 | Fix intro crash because of bug in the data files. | Denis Kasak |
2009-08-11 | Added dialogue support. | Denis Kasak |
2009-08-09 | Implemented GPL function Script::funcObjStat(). | Denis Kasak |
2009-08-09 | * Implemented GPL functions Script::funcActIco() and Script::funcIsIcoAct(). | Denis Kasak |
2009-08-08 | Implemented Script::testExpression(). | Denis Kasak |
2009-08-06 | Added ability to end the currently executing GPL program before it finishes v... | Denis Kasak |
2009-08-05 | Fixed second call to Surface::centerOnX() (should have been centerOnY()). | Denis Kasak |
2009-08-04 | Refactored Script::talk() to use the new centering methods. | Denis Kasak |
2009-08-03 | Fixed bug in the math expression evaluator; when evaluating operators, operan... | Denis Kasak |
2009-08-02 | Implemented the Talk GPL command. | Denis Kasak |
2009-07-31 | * Added Game::runGateProgram() | Denis Kasak |
2009-07-29 | Removed some garbage I accidentally pasted into a comment. | Denis Kasak |
2009-07-29 | * Removed some code I forgot to remove in Game::startPlay() (a call to Animat... | Denis Kasak |
2009-07-29 | * Implemented the StartPlay and Play GPL commands properly | Denis Kasak |
2009-07-29 | * Implemented GPL function ActPhase (as Script::funcActPhase()) | Denis Kasak |
2009-07-25 | * Moved walking code to Game::walkHero(). | Denis Kasak |
2009-07-25 | Made Script::run() manually mark the last animation index before it executes ... | Denis Kasak |
2009-07-25 | Implemented ExecUse, ExecLook and ExecInit GPL commands. | Denis Kasak |
2009-07-25 | * Added DraciEngine::_initArchive and made Game use it. Fixes a memory bug be... | Denis Kasak |
2009-07-25 | * Added handlers for the ObjStat and ObjStat_On GPL commands | Denis Kasak |
2009-07-24 | Temporary mapped GPL command StartPlay to handler for Start and reenabled gat... | Denis Kasak |
2009-07-24 | * Added tracking and deleting animations by index (which represents the order... | Denis Kasak |
2009-07-17 | * Added Game::loop() | Denis Kasak |
2009-07-15 | * Changed Game members _numMasks, _init, _look, _use and _canUse from uint16 ... | Denis Kasak |