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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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draci
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script.cpp
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2009-11-12
Fixed Script::icoStat()
Robert Špalek
2009-11-12
Subtitles are positioned correctly in the inventory
Robert Špalek
2009-11-12
Added runWrapper() calling run() and some actions around it.
Robert Špalek
2009-11-10
Huge refactoring of data structures.
Robert Špalek
2009-11-09
GPL2 callbacks accept const Array& instead of Queue&
Robert Špalek
2009-11-08
Updated the list of TODOs
Robert Špalek
2009-11-08
Removed old hack for cyclic animations.
Robert Špalek
2009-11-08
Items put into inventory are placed correctly.
Robert Špalek
2009-11-08
Implement QuickHero walking.
Robert Špalek
2009-11-08
Debugged smooth walking except for 1 bug.
Robert Špalek
2009-11-07
Debugged updating the position of the hero during walking.
Robert Špalek
2009-11-07
Done research on ignored animation flags and commented the code
Robert Špalek
2009-11-04
Implemented and debugged the walking framework.
Robert Špalek
2009-11-03
Removed an old FIXME
Robert Špalek
2009-11-03
Implement properly stayOn instead of using walkOn
Robert Špalek
2009-11-02
Refactored running loop().
Robert Špalek
2009-11-01
Commented on loop() before refactoring.
Robert Špalek
2009-10-30
Move WalkingMap instance to Game, and clean up parameters
Robert Špalek
2009-10-30
Remove the last 2 default parameter values.
Robert Špalek
2009-10-30
Remove most of default parameter values.
Robert Špalek
2009-10-30
Move WalkingMap into new module.
Robert Špalek
2009-10-29
Implement flipping the QuickHero and SpeedText flags in GPL2.
Robert Špalek
2009-10-29
Fix several palette fading bugs.
Robert Špalek
2009-10-28
Implement palette fading
Robert Špalek
2009-10-26
Fix Escape in the intro, and switching map and the inventory
Robert Špalek
2009-10-22
Implemented GPL2 commands for music.
Robert Špalek
2009-10-13
Set all sound/subtitle-related parameters from ConfMan.
Robert Špalek
2009-10-13
Dubbing is played.
Robert Špalek
2009-10-12
Dragon looks into the requested direction.
Robert Špalek
2009-10-12
Implemented GPL commands JustTalk and JustStay.
Robert Špalek
2009-10-12
Fixed funcActPhase()
Robert Špalek
2009-10-12
Fix indexing of the dragon's animations.
Robert Špalek
2009-10-12
Reduced huge code duplication by introducing Game::stopObjectAnimations()
Robert Špalek
2009-10-12
Disambiguated _anims.
Robert Špalek
2009-10-11
Reduced code duplication and fixed one deletion bug.
Robert Špalek
2009-10-11
Implemented a few more harmless GPL2 commands
Robert Špalek
2009-10-11
Loading and caching sound samples in memory.
Robert Špalek
2009-10-04
Work-around a bug in the original game files.
Robert Špalek
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-10-03
Fixed positioning and update of the title under the mouse pointer.
Robert Špalek
2009-10-01
Clean up room changing code and support returning from the map.
Robert Špalek
2009-09-30
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...
Max Horn
2009-09-30
Remove trailing whitespaces
Max Horn
2009-09-30
- Adapt parts of the Draci code to match our code formatting guidelines
Johannes Schickel
2009-09-28
draci: Added methods Game::positionAnimAsHero(), Game::getHeroX() and Game::g...
Denis Kasak
2009-09-28
Added const's to getPalette() and several uses of getObject()
Robert Špalek
2009-09-28
Make getFile() return a const pointer and clean-up all uses of it.
Robert Špalek
2009-09-28
get rid of static Common::String's
Robert Špalek
2009-09-27
Improved the interface of Sprite and Animation concerning relative coordinate...
Robert Špalek
2009-09-27
Remove memory leak in animation manager. Get rid of 1 non-const reference par...
Robert Špalek
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