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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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draci
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walking.h
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2009-11-08
Do not immediately clear the path when it has just 1 vertex.
Robert Špalek
2009-11-08
Renumbered path segments.
Robert Špalek
2009-11-08
Walking animations are fully smooth now
Robert Špalek
2009-11-08
Debugged smooth walking except for 1 bug.
Robert Špalek
2009-11-07
Debugged updating the position of the hero during walking.
Robert Špalek
2009-11-07
Add helper functions to retrieve dragon position from the animation.
Robert Špalek
2009-11-07
The hero turns the right direction after walking
Robert Špalek
2009-11-05
Implemented proper walking.
Robert Špalek
2009-11-05
Added helper functions for dragon animations
Robert Špalek
2009-11-04
Implemented and debugged the walking framework.
Robert Špalek
2009-11-03
Created walking-callback infrastructure and converted the code to use it
Robert Špalek
2009-11-03
Implement properly stayOn instead of using walkOn
Robert Špalek
2009-11-03
Let setPath() store path with pixel precision, and update the map sprite when...
Robert Špalek
2009-11-03
Run the path obliqueing process repeatedly until it converges.
Robert Špalek
2009-11-03
Greatly improved the quality of obliqueing the shortest path.
Robert Špalek
2009-11-01
Cleaned up the walking code.
Robert Špalek
2009-11-01
Debugged computation and displaying of optimal walking paths
Robert Špalek
2009-11-01
Add methods to draw computed walking paths.
Robert Špalek
2009-11-01
Implemented some utility functions for path-finding.
Robert Špalek
2009-10-30
Move drawing of walking map to walking.cpp
Robert Špalek
2009-10-30
Fixed svn:keywords
Robert Špalek
2009-10-30
Remove most of default parameter values.
Robert Špalek
2009-10-30
Move WalkingMap into new module.
Robert Špalek