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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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drascula
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animation.cpp
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Author
2014-02-18
DRASCULA: Make GPL headers consistent in themselves.
Johannes Schickel
2013-10-17
DRASCULA: Give hint about unused return value. CID 1003863
Eugene Sandulenko
2013-08-19
DRASCULA: Some renaming. Also, get rid of some extraneous globals
Filippos Karapetis
2013-02-23
ALL: Fix typo (existant->existent)
Willem Jan Palenstijn
2013-01-06
DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables
Filippos Karapetis
2013-01-04
DRASCULA: More animation cleanup. Separate subfunction of animation_12_5()
Filippos Karapetis
2013-01-04
DRASCULA: Merge some animation functions and document all animations
Filippos Karapetis
2013-01-04
DRASCULA: Respond quicker to aborting the von Braun song
Torbjörn Andersson
2011-12-08
DRASCULA: Replace usage of 'goto'.
D G Turner
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-01-28
DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.
David Turner
2010-09-23
DRASCULA: Play the English "von Braun" track
Torbjörn Andersson
2010-06-15
Drascula: add even more responsiveness
Eugene Sandulenko
2010-06-15
Drascula: more responsiveness.
Eugene Sandulenko
2010-06-15
Drascula: Fix bug #2826610.
Eugene Sandulenko
2010-06-15
Drascula: Fix bug #2854303.
Eugene Sandulenko
2010-06-15
Drascula: Added animation-related debug output.
Eugene Sandulenko
2010-05-24
Fix bug #2827172: DRASCULA: Cursor appears ontop of ending and credits
Eugene Sandulenko
2009-05-12
Replace verb numbers with constants in selectVerb() call
Eugene Sandulenko
2009-01-05
Got rid of updateAnim2()
Filippos Karapetis
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-09-16
Fixed some glitches in the last part of Von Braun's story
Filippos Karapetis
2008-09-16
Cleaned up and fixed the cutscene with Von Braun's story. Fixes bugs #2111804...
Filippos Karapetis
2008-09-15
Fixed the phrase told by the protagonist when he talks to the blind man the s...
Filippos Karapetis
2008-09-12
- Moved more animation data inside drascula.dat
Filippos Karapetis
2008-09-11
Cleanup
Filippos Karapetis
2008-09-11
- Merged openDoor() and closeDoor()
Filippos Karapetis
2008-09-11
- The game's cursor is now handled via ScummVM's cursor manager, instead of t...
Filippos Karapetis
2008-09-10
Merged all the methods to assign and set default palettes
Filippos Karapetis
2008-09-10
Reduced game memory usage by about 400KB by only loading the current language...
Filippos Karapetis
2008-09-09
- Cleanup and simplification
Filippos Karapetis
2008-09-09
Cleanup. Simplified converse()
Filippos Karapetis
2008-08-27
Document some animations
Filippos Karapetis
2008-08-26
talk_dr_grande -> talk_drascula_big
Filippos Karapetis
2008-08-26
Simplified several calls to copyBackground()
Filippos Karapetis
2008-08-26
Merged talk_vonBraun and talk_vonBraunpuerta
Filippos Karapetis
2008-08-25
Fix for bug #2062024 - "DRASCULA: Error talking with blind man"
Filippos Karapetis
2008-06-25
Added patch from bug report #2001189 - "DRASCULA: Wrong intro music in Spanis...
Filippos Karapetis
2008-06-17
Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and c...
Filippos Karapetis
2008-06-10
drawSurface1 -> bgSurface
Filippos Karapetis
2008-06-08
Cleanup
Filippos Karapetis
2008-06-07
Shuffled around more code. Now the files look more manageable.
Eugene Sandulenko
2008-06-07
Cleanup
Filippos Karapetis
2008-06-07
Simplified talk_hacker
Filippos Karapetis
2008-06-06
Slighly modified patch #1985341: "DRASCULA: Hopefully my last batch of englis...
Eugene Sandulenko
2008-06-06
Partially reverted r32580. That surface is used by Spanish version.
Eugene Sandulenko
2008-06-06
Removed the useless textSurface buffer
Filippos Karapetis
2008-06-06
- Cleaned up the code that makes the in-game screensaver pop up
Filippos Karapetis
2008-06-05
Added enums for all items up to chapter 3 and some of chapter 4
Filippos Karapetis
2008-06-05
- Rewrote the way room updaters, preupdaters and room parsers are called and ...
Filippos Karapetis
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