Age | Commit message (Collapse) | Author |
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Some backends may break as I only compiled SDL
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Otherwise buffered-up key presses can cause dialog to be skipped once
the player finally picks a conversation option.
svn-id: r52850
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If response() loads an image into backSurface, we need to restore the
conversation charset to it once we're done. This may very well fix a
few other similar bugs, but I haven't verified that.
svn-id: r52845
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Bug #2827166: "DRASCULA: Repeating conversations". It looked like
bug in original engine.
svn-id: r49720
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svn-id: r49711
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Bug #2929931: "DRASCULA: Graphic Glitches". Cursor graphics was
not loaded at needed time.
svn-id: r49707
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svn-id: r49706
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svn-id: r48013
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svn-id: r48000
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the same interface itself. The caller is now responsible for
deleting the returned streams.
svn-id: r47994
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svn-id: r47992
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svn-id: r47991
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not be enough either, but at least it fixes bug #2827170 ("DRASCULA:
Conversation error").
svn-id: r42801
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svn-id: r42757
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svn-id: r42755
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svn-id: r40476
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svn-id: r35648
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svn-id: r34513
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- Merged copyRect and copyRectClip
- Added enums for all the possible character directions and removed duplicate directions
- Extended the talk sequence commands a bit
- Removed unnecessary buffer faceBuffer and the unneeded casts between byte * and char * that were used
svn-id: r34503
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svn-id: r34494
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the game itself (this means that there might be regressions where the cursor is visible when it shouldn't be)
- Removed the textSurface pointer, which was used in the Spanish version. Non-Spanish versions of the game hold the font data in the tableSurface buffer (which contains picture 96). The font data for Spanish versions is in picture 974. Now both versions load their font data from the tableSurface buffer
- hay_que_load -> loadedDifferentChapter
- Merged withoutVerb() and selectVerb()
This is a big change, it might lead to regressions!
svn-id: r34488
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language strings, not all strings
svn-id: r34472
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- Moved several simple animations out of animation.cpp
- Moved some animations with talk sequences inside drascula.dat
- A new version of drascula.dat is needed (will be uploaded shortly)
svn-id: r34464
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svn-id: r34460
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svn-id: r32599
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