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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-02-21
DRASCULA: Added support for Russian fan translation
Eugene Sandulenko
2017-11-15
Revert "DRASCULA: Revert range 4dbed774..1f1d8607"
Filippos Karapetis
2017-11-14
DRASCULA: Revert range 4dbed774..1f1d8607
Willem Jan Palenstijn
2017-11-14
DRASCULA: Make remaining static texts translatable
Eugene Sandulenko
2017-11-11
DRASCULA: Merge the floor coordinates into _walkRect
Filippos Karapetis
2017-11-11
DRASCULA: Rename gotoObject() to walkToPoint() and simplify it
Filippos Karapetis
2017-11-11
DRASCULA: Clean up room variables, and simplify some related checks
Filippos Karapetis
2017-11-11
DRASCULA: Reduce the scope of framesWithoutAction
Filippos Karapetis
2017-11-11
DRASCULA: walkToObject is a boolean variable
Filippos Karapetis
2017-11-11
DRASCULA: Simplify the drawing code in BJ's room
Filippos Karapetis
2017-11-11
DRASCULA: characterMoved and characterVisible are boolean variables
Filippos Karapetis
2017-04-22
DRASCULA: Add possibility to load and save games using GMM
Thierry Crozat
2017-02-11
DRASCULA: Fix sound volume synchronization
Thierry Crozat
2017-02-11
DRASCULA: Add handling of the master volume
Thierry Crozat
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-04-11
DRASCULA: Fix typo in variable name
Thierry Crozat
2016-04-11
DRASCULA: Rename variable to clarify its meaning
Thierry Crozat
2014-02-18
DRASCULA: Make GPL headers consistent in themselves.
Johannes Schickel
2013-12-06
DRASCULA: Hookup up debug console correctly.
D G Turner
2013-08-19
DRASCULA: Some renaming. Also, get rid of some extraneous globals
Filippos Karapetis
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-01-06
DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables
Filippos Karapetis
2013-01-04
DRASCULA: More animation cleanup. Separate subfunction of animation_12_5()
Filippos Karapetis
2013-01-04
DRASCULA: Merge some animation functions and document all animations
Filippos Karapetis
2013-01-04
DRASCULA: Add advanced savegame functionality
Filippos Karapetis
2011-12-08
DRASCULA: Replace usage of 'goto'.
D G Turner
2011-08-24
DRASCULA: Separated the save name syncing code, and added a TODO
Filippos Karapetis
2011-08-07
COMMON: Add DisposablePtr<T>, which replaces many repeated implementations of...
Christoph Mallon
2011-06-02
DRASCULA: Replace snprintf() usage with Common::String::format()
D G Turner
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-05
DRASCULA: Handle pitch in code using lockScreen()
Marcus Comstedt
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-01-28
DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.
David Turner
2011-01-28
DRASCULA: Remove unecessary destructor from ArchiveMan.
David Turner
2011-01-27
DRASCULA: Fix Memory Leaks in Rooms Table.
David Turner
2010-10-15
ENGINES: Enhance namespace comments a bit
Max Horn
2010-06-15
Drascula: Fixed bug #2826608.
Eugene Sandulenko
2010-06-15
Drascula: Added debug console. Implemented a (buggy) room comand.
Eugene Sandulenko
2010-04-28
Committed my proposed fix for bug #2970211 ("DRASCULA: missing german
Torbjörn Andersson
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-03-09
DRASCULA: Simplify playFLI and its subroutines
Max Horn
2010-03-09
DRASCULA: Some cleanup; turn some global C++ objects into members of Drascula...
Max Horn
2010-02-09
Moved text parsing to a new class.
Nicola Mettifogo
2010-02-08
Reduce header interdependencies
Max Horn
2010-02-08
Renamed ArjFile to ArchiveMan, and _arj to _archives.
Nicola Mettifogo
2010-02-08
Moved ArjFile to drascula.
Nicola Mettifogo
2010-02-08
Let ArjFile return a SeekableReadStream instead of implementing
Nicola Mettifogo
2010-02-08
Reduced references to _arj to the minimum. It is passed as a
Nicola Mettifogo
2010-02-08
Pass the input stream to text parser functions.
Nicola Mettifogo
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
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