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AgeCommit message (Expand)Author
2008-06-17Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and c...Filippos Karapetis
2008-06-17Removed duplicate codeFilippos Karapetis
2008-06-10Pressing enter when entering the name of a save game should save that gameFilippos Karapetis
2008-06-10Fixed regression in the pendulum room, preventing the player from selecting J...Filippos Karapetis
2008-06-10The static arrays in drascula.dat contain signed integers as wellFilippos Karapetis
2008-06-10Use the array sizes loaded from drascula.dat, instead of ARRAYSIZEFilippos Karapetis
2008-06-10Fixed character walking in room 14 (the bar, right after BJ is kidnapped). Th...Filippos Karapetis
2008-06-10verbo -> verbFilippos Karapetis
2008-06-10drawSurface1 -> bgSurfaceFilippos Karapetis
2008-06-09endianess fixesFilippos Karapetis
2008-06-09Fixed regression from commit #32636, leading to a crashFilippos Karapetis
2008-06-09Properly initialize and free memory for textsEugene Sandulenko
2008-06-09Properly initialize and destroy the different arrays read from drascula.dat. ...Filippos Karapetis
2008-06-09Bugfix to read the first array element correctly by sevFilippos Karapetis
2008-06-09- drascula.dat is now read completelyFilippos Karapetis
2008-06-08Restore apostrophe hack.Eugene Sandulenko
2008-06-08Load all texts from drascula.datEugene Sandulenko
2008-06-08quitGame() -> endChapter()Filippos Karapetis
2008-06-08Removed the MiVideoSSN buffer, using screenSurface instead. Added a FIXME for...Filippos Karapetis
2008-06-08pointer -> memPtrFilippos Karapetis
2008-06-08Use mixVideo() in showFrame() and some capitalization fixesFilippos Karapetis
2008-06-08- Removed the AuxBuffOrg and AuxBuffDes buffersFilippos Karapetis
2008-06-08The pendulumSurface pointer is only used in update_102()Filippos Karapetis
2008-06-08Removed the useless pcxBuffer buffer and auxPun pointer and fixed an off-by-o...Filippos Karapetis
2008-06-08Grouped all the different draw buffers/pointers togetherFilippos Karapetis
2008-06-08Use _system->quit() instead of exit(0).Torbjörn Andersson
2008-06-08CleanupFilippos Karapetis
2008-06-08Initialize _charMap to avoid crash when drascula.dat doesn't existFilippos Karapetis
2008-06-07Add stubs for .dat file loadingEugene Sandulenko
2008-06-07WIP of drascula.dat loading. Eugene Sandulenko
2008-06-07Add new files to makefile.Eugene Sandulenko
2008-06-07Shuffled around more code. Now the files look more manageable.Eugene Sandulenko
2008-06-07Another fix, now to German texts.Eugene Sandulenko
2008-06-07Ooops. Several missing colons in the texts which lead to wrong messages were ...Eugene Sandulenko
2008-06-07Patch #1986992: "DRASCULA: correcting errors"Eugene Sandulenko
2008-06-07CleanupFilippos Karapetis
2008-06-07Fixed regression from last commitFilippos Karapetis
2008-06-07Used enums for igor talker typesFilippos Karapetis
2008-06-07Simplified talk_hackerFilippos Karapetis
2008-06-06Fix apostrophe rendering in conversation texts.Eugene Sandulenko
2008-06-06Another English fix from sanguinehEugene Sandulenko
2008-06-06Slighly modified patch #1985341: "DRASCULA: Hopefully my last batch of englis...Eugene Sandulenko
2008-06-06Partially reverted the changes to for loops in my last commit. It's not wise ...Filippos Karapetis
2008-06-06- CleanupFilippos Karapetis
2008-06-06Move more room code into roomActions[].Eugene Sandulenko
2008-06-06Partially reverted r32580. That surface is used by Spanish version.Eugene Sandulenko
2008-06-06Removed the useless textSurface bufferFilippos Karapetis
2008-06-06Initialize roomNumber correctlyFilippos Karapetis
2008-06-06- Cleaned up the code that makes the in-game screensaver pop upFilippos Karapetis
2008-06-06CleanupFilippos Karapetis