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2010-06-15Drascula: Fix bug #2011470.Eugene Sandulenko
2010-06-15Drascula: Fix bug #2827166.Eugene Sandulenko
2010-06-15Drascula: Fix bug #2827169.Eugene Sandulenko
2010-06-15Drascula: add even more responsivenessEugene Sandulenko
2010-06-15Drascula: more responsiveness.Eugene Sandulenko
2010-06-15Drascula: Add responsiveness while talking.Eugene Sandulenko
2010-06-15Drascula: Move more cursor-related blits to cursorSurface.Eugene Sandulenko
2010-06-15Drascula: Plug memory leakEugene Sandulenko
2010-06-15Drascula: Fixed bug #2826608.Eugene Sandulenko
2010-06-15Drascula: Made actors animation more smooth.Eugene Sandulenko
2010-06-15Drascula: Restore cursors before automated converse responsesEugene Sandulenko
2010-06-15Drascula: Fix bug #2826610.Eugene Sandulenko
2010-06-15Drascula: ease load on backend.Eugene Sandulenko
2010-06-15Drascula: add more pic-related debug output.Eugene Sandulenko
2010-06-15Drascula: Fix bug #2929931.Eugene Sandulenko
2010-06-15Drascula: added more debug outputEugene Sandulenko
2010-06-15Drascula: Fix bug #2854303.Eugene Sandulenko
2010-06-15Drascula: Added debug console. Implemented a (buggy) room comand.Eugene Sandulenko
2010-06-15Drascula: hid room updater-related debug output to deeper levelEugene Sandulenko
2010-06-15Drascula: Added animation-related debug output.Eugene Sandulenko
2010-06-15Drascula: Optimized blitting code.Eugene Sandulenko
2010-06-15Renamed getAudioCD to getAudioCDManager.Alejandro Marzini
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-06-09- Revised abstract AudioCDManager.Alejandro Marzini
2010-05-24Fix bug #2827172: DRASCULA: Cursor appears ontop of ending and creditsEugene Sandulenko
2010-05-24Fix crash when there is no drascula.dat fileEugene Sandulenko
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-04-29Fixed a glitch when a one-word text (e.g. "TOTENKOPF" in the first room, whenTorbjörn Andersson
2010-04-28Committed my proposed fix for bug #2970211 ("DRASCULA: missing germanTorbjörn Andersson
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-03-09DRASCULA: Simplify playFLI and its subroutinesMax Horn
2010-03-09DRASCULA: Simplified some code, cleanupMax Horn
2010-03-09DRASCULA: Some cleanup; turn some global C++ objects into members of Drascula...Max Horn
2010-02-09Moved text parsing to a new class.Nicola Mettifogo
2010-02-08Reduce header interdependenciesMax Horn
2010-02-08Introduce factory function makeArjArchive, hide ArjArchive class implementationMax Horn
2010-02-08Renamed variable to fix warning.Torbjörn Andersson
2010-02-08Renamed ArjFile to ArchiveMan, and _arj to _archives.Nicola Mettifogo
2010-02-08Moved ArjFile to drascula.Nicola Mettifogo
2010-02-08Let ArjFile return a SeekableReadStream instead of implementingNicola Mettifogo
2010-02-08Reduced references to _arj to the minimum. It is passed as aNicola Mettifogo
2010-02-08Pass the input stream to text parser functions.Nicola Mettifogo
2010-02-08The text parser functions can create their temporary buffers on the stack.Nicola Mettifogo
2010-02-08Close the FLI file only from the routine that opened it.Nicola Mettifogo
2010-01-30Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.Johannes Schickel
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...Max Horn
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-23Reorder params to Audio::makeRawMemoryStreamMax Horn
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn