Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-09 | DREAMWEB: Fix speech during the monk cutscene in non-English versions | Filippos Karapetis | |
Fixes bugs #6288 and #6417 | |||
2014-02-18 | DREAMWEB: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-11-30 | DREAMWEB: Change various loop variables to uint, rather than size_t. | D G Turner | |
This is partly for readability and partly to avoid any possible portability issues i.e. though they should be the same, size_t is defined by system headers, whereas uint is defined within our build system. Also, replaced a array size calculation with our ARRAYSIZE macro. | |||
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-05-31 | DREAMWEB: Objectify Sound functions & data into DreamWebSound class. | D G Turner | |
This change should have no functional change, but makes the sound code more decoupled, modular and readable, prior to attempting a fix for bug #3528164 - "DREAMWEB: missing sound effects/music cues during main title". | |||
2012-03-03 | DREAMWEB: Simplify some uses of randomNumber() | Torbjörn Andersson | |
Our random number generator isn't restricted to producing numbers between 0 and 255. We can just ask it for the desired range. | |||
2012-03-03 | DREAMWEB: The rain processing has its own cpp file | Bertrand Augereau | |
2011-12-28 | Merge pull request #154 from fingolfin/dreamweb-cleanup | Filippos Karapetis | |
Dreamweb: Mark structs packed, minor tweaks | |||
2011-12-28 | DREAMWEB: Replaced most isCD calls with calls checking for speech | Filippos Karapetis | |
This is quite useful for devices with limited storage, where the user can use the CD version without its speech files | |||
2011-12-28 | DREAMWEB: Cleanup | Max Horn | |
2011-12-28 | DREAMWEB: Remove unused Sprite fields | Willem Jan Palenstijn | |
2011-12-28 | DREAMWEB: Clean up Sprite::_updateCallback | Willem Jan Palenstijn | |
2011-12-28 | DREAMWEB: Completely remove all of the runtime, and move everything into ↵ | Filippos Karapetis | |
DreamWebEngine Also, remove dead code (allocateMem/deallocateMem) | |||
2011-12-28 | DREAMWEB: Move all saved variables to a GameVars struct | Willem Jan Palenstijn | |
The data segment is now completely unused. | |||
2011-12-28 | DREAMWEB: Remove a lot of unused/duplicate constants and move some of them ↵ | Filippos Karapetis | |
to dreambase.h | |||
2011-12-28 | DREAMWEB: Remove more global variables | Filippos Karapetis | |
2011-12-28 | DREAMWEB: Mass-move variables out of data | Willem Jan Palenstijn | |
This has been done by an automated search/replace, culling unused variables in the process. The remaining variables in data are all stored in savegames. | |||
2011-12-28 | DREAMWEB: Move 4 volume related variables out of data blob. | D G Turner | |
2011-12-27 | DREAMWEB: Move 3 sound related variables out of data blob. | D G Turner | |
2011-12-27 | DREAMWEB: Remove setdat, freedat segments | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Remove reels segment | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Convert room text into TextFiles | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Convert reel segments into GraphicsFiles | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Streamline graphics file access | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Create MapFlags struct, remove backdrops segment | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Remove mapData segment | Willem Jan Palenstijn | |
2011-12-27 | DREAMWEB: Fix a regression in showRain() | Filippos Karapetis | |
2011-12-27 | DREAMWEB: Remove more unused/unnecessary variables | Filippos Karapetis | |
2011-12-27 | DREAMWEB: Move kSubtitles out of data blob. | D G Turner | |
2011-12-26 | DREAMWEB: Moved the two rollEndCredits functions together in print.cpp and ↵ | Filippos Karapetis | |
renamed them to rollEndCreditsGameWon and rollEndCreditsGameLost | |||
2011-12-26 | DREAMWEB: Port rollEm() to C++ | Max Horn | |
2011-12-24 | DREAMWEB: Minor cleanup | Willem Jan Palenstijn | |
2011-12-23 | DREAMWEB: Move sprite table out of buffers | Willem Jan Palenstijn | |
2011-12-23 | DREAMWEB: Move rainlist out of buffers | Willem Jan Palenstijn | |
2011-12-23 | DREAMWEB: Move mapflags out of buffers | Willem Jan Palenstijn | |
2011-12-18 | DREAMWEB: Move all reel functions to DreamBase | Willem Jan Palenstijn | |
2011-12-17 | DREAMWEB: Convert checkForExit | Willem Jan Palenstijn | |
2011-12-16 | DREAMWEB: Move more to DreamBase; fix regression in introMonks1() | Max Horn | |
2011-12-16 | DREAMWEB: Move more things to DreamBase; cleanup some code | Max Horn | |
2011-12-16 | DREAMWEB: Port 'poolguard' to C++ | Filippos Karapetis | |
This is the last of the people-related functions, so the assembly-like wrappers of addToPeopleList() and showGameReel() have been removed. Also, madManText() has been simplified | |||
2011-12-15 | DREAMWEB: Convert notHeldError to C++, move stuff to DreamBase | Max Horn | |
2011-12-15 | DREAMWEB: Move even more stuff to DreamBase | Max Horn | |
2011-12-12 | DREAMWEB: Set volumeDirection as a negative integer, where this is used, ↵ | Filippos Karapetis | |
instead of 0xFF | |||
2011-12-12 | DREAMWEB: Silence signed/unsigned warning | Filippos Karapetis | |
2011-12-12 | DREAMWEB: Fix regression in rollEndCredits | Willem Jan Palenstijn | |
I had previously tested the wrong end credits by accident. Oops... | |||
2011-12-12 | DREAMWEB: Convert rollEndCredits/rollEndCredits2 to C++ | Max Horn | |
2011-12-08 | DREAMWEB: Move more stuff to DreamBase | Max Horn | |
2011-12-08 | DREAMWEB: Code formatting | Max Horn | |
2011-12-08 | DREAMWEB: Remove globals kCurrentframe, kTakeoff | Willem Jan Palenstijn | |
2011-12-08 | DREAMWEB: Convert watchreel and remove global kReelpointer | Willem Jan Palenstijn | |